AlliedModders

AlliedModders (https://forums.alliedmods.net/index.php)
-   Plugins (https://forums.alliedmods.net/forumdisplay.php?f=108)
-   -   [TF2]Spell Randomizer 1.2.0 (https://forums.alliedmods.net/showthread.php?t=228983)

svaugrasn 10-30-2013 12:54

[TF2]Spell Randomizer 1.2.0
 
2 Attachment(s)
Description
Equip random spell on every 20 seconds.

Spell can be used 5 times every 20 seconds.

Source to set the spell: http://forums.alliedmods.net/showthread.php?p=2054523


Cvar
  • sm_spell_time(20.0)
  • sm_spell_amounts(5)
  • sm_spell_medieval(1) - Be limited to only the use of spells.
  • sm_spell_block(1) - disable Summon MONOCULUS!, Fire Storm, Summon Skeletons.


Requires
  • TF2Items


Changelog
Code:

2013-10-31(v1.2.0)
* Add cvar sm_spell_medieval, sm_spell_block.

2013-10-31(v1.1.0)
* Add cvar sm_spell_time, sm_spell_amounts.

2013-10-31(v1.1.0)
* Add cvar sm_spell_time, sm_spell_amounts.

2013-10-31(v1.0.0)
* Initial release.


Skyrider 10-30-2013 13:47

Re: [TF2]Spell Randomizer
 
cvar for the timer & amounts of spell would be great, 5x a spell each 20 seconds can be quite abusive. Plus, skeletons crash the server atm.

hannes96 10-30-2013 15:25

Re: [TF2]Spell Randomizer
 
Nice Plugin. It's really fun :)

Skyrider 10-30-2013 15:40

Re: [TF2]Spell Randomizer
 
Awesome, thanks. Can it also block the skeleton spawn for now?

svaugrasn 10-30-2013 16:26

Re: [TF2]Spell Randomizer
 
Quote:

Originally Posted by Skyrider (Post 2054809)
Awesome, thanks. Can it also block the skeleton spawn for now?

Summon MONOCULUS, Summon Skeletons has been disabled.

Skyrider 10-30-2013 16:29

Re: [TF2]Spell Randomizer
 
MONOCULUS is fine though. Just the skeleton crashes the game. I tried this plugin, it seems to block every single class and switches everyone to 1 single weapon.. It's odd.

Mitchell 10-30-2013 17:02

Re: [TF2]Spell Randomizer
 
Skeletons shouldnt crash the game, i use them all the time.

Skyrider 10-30-2013 17:41

Re: [TF2]Spell Randomizer
 
Check the steam forums.. It's full of people reporting skeletons crashing their game. It doesn't appear to be affecting all users though. However, using this plugin forces everyone to use 1 weapon only (the skeleton weapon).. that's about it.

svaugrasn 10-30-2013 18:10

Re: [TF2]Spell Randomizer
 
Quote:

Originally Posted by Skyrider (Post 2054826)
MONOCULUS is fine though. Just the skeleton crashes the game. I tried this plugin, it seems to block every single class and switches everyone to 1 single weapon.. It's odd.

Comment out these
Code:

// HookEvent ("player_spawn", Event_playerspawn);
// HookEvent("teamplay_round_start", Event_teamplay_round_start);



sm_spell_medieval 0
and reload plugin

IWasHere 10-30-2013 23:28

Re: [TF2]Spell Randomizer
 
Quote:

Originally Posted by svaugrasn (Post 2054872)
Comment out these
Code:

// HookEvent ("player_spawn", Event_playerspawn);
// HookEvent("teamplay_round_start", Event_teamplay_round_start);


I'm new to sourcemod, how do I comment these out exactly?


All times are GMT -4. The time now is 21:18.

Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.