[CS1.6] A forward to hook player modelindex changes.
Hi, any forward that we can detect every time player modelindex is change?
I want to change a player model into a big one, but sometime the modelindex is buggy and bullet hit is not accurate. ***Edit*** LOL sorry i posted in the wrong section, moderator please move this into "Scripting Help" section. I don't want to create a new thread. Again i'm sorry.. |
Re: [CS1.6] A forward to hook player modelindex changes.
I think it is only set at CBasePlayer::Spawn.
If not, check other places where SET_MODEL is fired. |
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