[Any] Vip Rooms (1.2.3)
4 Attachment(s)
It was something I had paid thetwistedpanda to make for me about a year ago for the Clocktown map project. However the plugin eventually became far too extensive for what the map required and became a donator type plugin. I hope everyone finds this plugin useful.
http://i.imgur.com/1NicZuO.jpg Commands:
Convars:
Installation: Place sm_viprooms.ini into your addons/sourcemod/configs folder.Documented Changes:
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Re: [Any] Vip Rooms
On a related note, the original feature of the plugin should still remain. It allows per-map definitions for trigger_* entities that function as teleporters, moving a player to a designated location after x.x seconds. I haven't had the time to re-write this using better methods and for a more user-friendly configuration... One of these days...
Spoiler
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Re: [Any] Vip Rooms (1.2.3)
Sreaper, do you still have a copy of the Clocktown map and the nav file?
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Re: [Any] Vip Rooms (1.2.3)
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Re: [Any] Vip Rooms (1.2.3)
Well... Seems good enough this plugin
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Re: [Any] Vip Rooms (1.2.3)
What's the difference between the Flag option and the override option?
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Re: [Any] Vip Rooms (1.2.3)
Both are used together. If the user doesn't have the specified override, it will look at the specified flag.
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Re: [Any] Vip Rooms (1.2.3)
I've updated the OP as well as attached new .ini files to demonstrate how to setup more than one map.
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Re: [Any] Vip Rooms (1.2.3)
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You can also add me to steam to see things even before they end up in that thread. :crab: |
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