What Could Cause Players To Render Like This?
What in the world could be causing players to render as in the screenshot below? I have basically an "all-in-one" kz plugin and I need to return the player rendering back to normal rather than having them always at 50% opacity or whatever it's set to. I've tried searching the sma and includes for things like "set_user_rendering", "pev_renderamt", and "ES_RenderAmt" and commenting their containing functionality out to no avail. And no, this is not semiclip. I even removed that entire include and all the references to it from other includes and the sma. Players ALWAYS render like this, no matter the distance.
http://colechrzan.com/annoying.jpg |
Re: What Could Cause Players To Render Like This?
This is semiclip plugin, and you should fins set_user_rendering, or set_es(, or fm_set_user_rendering, or set_rendering, or set_pev with pev_renderamt or pev_rendermode or pev_renderfx
Also, once you have removed the code, you need to compile sma and to install new .amxx file on your server. |
Re: What Could Cause Players To Render Like This?
And if you still can't figure it out, post the code of the plugin you are using right here, and we can help you on what to comment and why. But if you understood what ConnorMcLeod said, then you are able to do on your own.
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