Re: [L4D & L4D2] Respawn Rescue Closet (1.8) [15-Jan-2022]
So there is no way to enable rescue in finale maps?
Has anyone found any solution yet? |
Re: [L4D & L4D2] Respawn Rescue Closet (1.8) [15-Jan-2022]
Quote:
|
Re: [L4D & L4D2] Respawn Rescue Closet (1.8) [15-Jan-2022]
Plugin failed to compile! Please try contacting the author.
SourcePawn Compiler 1.8.0.5969 Copyright (c) 1997-2006 ITB CompuPhase Copyright (c) 2004-2015 AlliedModders LLC 175759.attach(1486) : error 017: undefined symbol "RemoveEntity" 7 Errors. |
Re: [L4D & L4D2] Respawn Rescue Closet (1.8) [15-Jan-2022]
Quote:
|
Re: [L4D & L4D2] Respawn Rescue Closet (1.8) [15-Jan-2022]
Quote:
|
Re: [L4D & L4D2] Respawn Rescue Closet (1.8) [15-Jan-2022]
Any way to use my old config file after updating? I replaced all "num" with "type" "num" in notepad++ so it would edit all my 722 entries (!) with the missing info about closet type. However it seems like they are not aligned properly anymore. Whatever is changed in the newer versions. Can I change it back so it would read my l4d_closet file?
My version was really old, never updated it as it worked fine.. Help edit: looks like the closets are all mirrored |
Re: [L4D & L4D2] Respawn Rescue Closet (1.8) [15-Jan-2022]
It needs the "num" value to define how many are being spawned. Without the "type" key set it defaults to "0" value.
You can change the default when it's missing the type value by finding and adding the type number you want, for example: PHP Code:
PHP Code:
|
Re: [L4D & L4D2] Respawn Rescue Closet (1.8) [15-Jan-2022]
Quote:
Sorry if I wasn't clear enough. I already fixed the problem that it wouldn't read the .cfg properly Of course I didn't just add "type" everywhere before "ang" but "type" "1" (forgot the "1" in my previous post) So everything looks like this now: Quote:
They appear now in the only available closets model available in l4d1 like it was before and they do work (with the old edited config). However the problem is they are all aligned wrong. E.g they face the walls with the doors. I needed to twist them 180° . So I'm wondering if I can change anything in the .cfg or .sp file so it would read my old config properly. (changes all the wrong closets 180° without having to point on them in game with l4d_closet_pos) |
Re: [L4D & L4D2] Respawn Rescue Closet (1.9) [21-Dec-2022]
Code:
1.9 (21-Dec-2022) |
Re: [L4D & L4D2] Respawn Rescue Closet (1.10) [24-Dec-2022]
Code:
1.10 (24-Dec-2022) |
| All times are GMT -4. The time now is 00:49. |
Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.