Re: [L4D2] Respawn Rescue Closet (1.1) [14-Jun-2015]
Thanks silvers, you gave me the motivation to dig deeper :)
under director options for vscripts Mutation Specific/Related cm_AllowSurvivorRescue bool Whether or not this will work in a standard campaign finale, i'll find out and let everyone know in case someone else is looking for this... |
Re: [L4D2] Respawn Rescue Closet (1.1) [14-Jun-2015]
I really enjoy this plugin, as it provides more places for players to respawn. :D
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Re: [L4D2] Respawn Rescue Closet (1.1) [14-Jun-2015]
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Map "The Sacrifice" http://www.picshare.ru/uploads/171208/IfvF71c6ok.jpg |
Re: [L4D2] Respawn Rescue Closet (1.1) [14-Jun-2015]
How to disable the infinite resurrection of info_survivor_rescue?
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Re: [L4D2] Respawn Rescue Closet (1.1) [14-Jun-2015]
Can you add the ability to create closets with only the entity itself? I figured there can be rooms in the map that can act as closets but aren't.
(So we can have up to 7 info_survivor_rescue in a closet in an 8-survivor game, or make more closets out of non-closets) May have rarer opportunities to use, but more appropriate than just lopping a bathroom inside a closet-but-not-a-closet. |
Re: [L4D2] Respawn Rescue Closet (1.1) [14-Jun-2015]
Good idea. This has been long overdue an update.
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Re: [L4D2] Respawn Rescue Closet (1.2) [03-Jun-2019]
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Re: [L4D2] Respawn Rescue Closet (1.2) [03-Jun-2019]
Good quality of life update.
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Re: [L4D2] Respawn Rescue Closet (1.2) [03-Jun-2019]
is this can use in custom map like Tank Challenge?
so when survivor get drowned to sea they will respawn at closet edit: not work |
Re: [L4D2] Respawn Rescue Closet (1.2) [03-Jun-2019]
Is it possible to make this work in survival mode?
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