set entity to on gorund?
is it possible to trick CS/HL that a player is on the ground while falling/jumping .
someting width: set_entity_flags() or FL_ONGROUND or i dont know! :P |
Sure it's possible.
Why did you need that? |
If that would be possible then it must be possible to make the bullets go straight when jumping, i mean if the server thinks i am on the ground.
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Then set flags wouldnt help.
If i understand you correctly you need to remove all player hitboxes. <EDIT> |
snippet?
hehe i suck at coding ^^ |
Code:
although you wont beable to trigger things in maps |
how to check if a player is in the air?
if he is not solid then he wont be possible to shoot? can someone write a snippet so if player is in air then set solid to 0 |
To check if the player isn't on the ground:
Code:
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Quote:
Code:
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