Is there a way to go past set_fail_state?
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Re: Is there a way to go past set_fail_state?
No, once a plugin has been marked as Failed, it halts
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Re: Is there a way to go past set_fail_state?
A question for you, Yan. Why, if I can ask?
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Re: Is there a way to go past set_fail_state?
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Re: Is there a way to go past set_fail_state?
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Re: Is there a way to go past set_fail_state?
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Re: Is there a way to go past set_fail_state?
You have just been said no.
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Re: Is there a way to go past set_fail_state?
if the guy who has your plugin.. knows the ip that the plugin is licensed to, he can bypass it by setting that ip to "net_address" cvar in server.cfg
i tried that and worked.. ( it works only of you get server's ip like this: get_user_ip( 0, etc , etc, etc ); after that i started to get server's ip from: http://checkip.dyndns.com/ using sockets. ( http://forums.alliedmods.net/showpos...06&postcount=4 or http://forums.alliedmods.net/showthr...96#post1157296) EDIT: i`m talking about this method. PHP Code:
to fix the bug from above, i did something like this: PHP Code:
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That info is valuable :D :fox:
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Sorry i am a learner !! :shock: |
Re: Is there a way to go past set_fail_state?
Note: This type of protection is pointless since the SMA must always be distributed if you plan on distributing the AMXX file as well
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