Unable to detect entity touch
Hello everybody,
I try to make the jumppads from Ricochet Maps working in Counter-Strike using this code here : PHP Code:
This Code proofs that they are trigger_jump entitys. PHP Code:
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Re: Unable to detect entity touch
Show entity creation.
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Re: Unable to detect entity touch
1 Attachment(s)
Entity is already at map.
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Re: Unable to detect entity touch
And trigger_jump exist byu default in counter-strike ?
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Re: Unable to detect entity touch
No. I tried using BSP Compat Plugin to change name, but also didn't work.
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Re: Unable to detect entity touch
What entity replacement have you put ?
Try some existing trigger_*** Problem may be solid properties that is SOLID_NOT, or can be size that is too small, check it. |
Re: Unable to detect entity touch
I replaced it with rc_jump, but also didn't work. Using BSPViewer shows me a small box at the entity, but it should be big enough.
How do I check if the entity is solid? Maybe I should say that the entity is invisible. |
Re: Unable to detect entity touch
rendering has no importance here
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Re: Unable to detect entity touch
func_wall is working, trigger_jump isn't.
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