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-   -   set_client_listen (https://forums.alliedmods.net/showthread.php?t=22115)

DarlD 12-19-2005 00:53

set_client_listen
 
Code:
set_client_listen(receiver, sender, listen)
im not too sure what the listen right here does. can anyone help me out on that one?

Jordan 12-19-2005 00:58

Receiver and sender are player indexes - I assume this means walking or something... maybe voice communication?

DarlD 12-19-2005 01:11

Im currently creating a Frequency plugin. kind like a radio.

when you switch frequency you can hear the players that are talking.

here is a sample:
Code:
public voice(id) {     new receiver[32],sender[32]     get_client_listen(receiver, sender)         if ( frequency == 1 ) {         set_client_listen(receiver, sender, listen)     }else     if ( frequency == 2) {         set_client_listen(receiver, sender, listen)     }else     if ( frequency == 3) {         set_client_listen(receiver, sender, listen)     }else     if ( frequency == 4) {         set_client_listen(receiver, sender, listen)     }else     if ( frequency == 5) {         set_client_listen(receiver, sender, listen)     }else     if ( frequency == 6) {         set_client_listen(receiver, sender, listen)     }else     if ( frequency == 7) {         set_client_listen(receiver, sender, listen)     }else     if ( frequency == 8) {         set_client_listen(receiver, sender, listen)     }else     if ( frequency == 9) {         set_client_listen(receiver, sender, listen)     }else     if ( frequency == 10) {         set_client_listen(receiver, sender, listen)     }else     if ( frequency == 11) {         set_client_listen(receiver, sender, listen)     }else     if ( frequency == 12) {         set_client_listen(receiver, sender, listen)     }else     if ( frequency == 13) {         set_client_listen(receiver, sender, listen)     }else     if ( frequency == 14) {         set_client_listen(receiver, sender, listen)     }else     if ( frequency == 15) {         set_client_listen(receiver, sender, listen)     }else     if ( frequency == 16) {         set_client_listen(receiver, sender, listen)     }else     if ( frequency == 17) {         set_client_listen(receiver, sender, listen)     }else     if ( frequency == 18) {         set_client_listen(receiver, sender, listen)     }else     if ( frequency == 19) {         set_client_listen(receiver, sender, listen)     }else     if ( frequency == 20) {         set_client_listen(receiver, sender, listen)     } }

XxAvalanchexX 12-19-2005 03:51

Code:
set_client_listen(player1, player2, 0);

player1 can no longer hear player2 send him things.

Code:
set_client_listen(player1, player2, 1);

Now he can.

DarlD 12-19-2005 23:32

oic, so its like enable disable hearing?

Charr 12-20-2005 12:27

Quote:

Originally Posted by DarlD
oic, so its like enable disable hearing?

Only for mics.

DarlD 12-21-2005 15:17

very usefull thanks


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