AlliedModders

AlliedModders (https://forums.alliedmods.net/index.php)
-   HLstatsX:CE (https://forums.alliedmods.net/forumdisplay.php?f=156)
-   -   Dodgeball Server Setup (https://forums.alliedmods.net/showthread.php?t=220868)

DrFallen 07-15-2013 10:33

Dodgeball Server Setup
 
Hello, Im setting up a dodgeball server but I would like it to be ranked what would I need to do to start it being tracked properly for Player V Player

Rytis 07-15-2013 10:45

Re: Dodgeball Server Setup
 
You need to have events, that are logged
Like that:

Code:

L 07/15/2013 - 16:45:45: "YaName<76><STEAM_0:1:123456789><CT>" triggered "round_mvp"

DrFallen 07-15-2013 10:54

Re: Dodgeball Server Setup
 
So for killing another pyro I would action deflect_rocket?

L 07/14/2013 - 17:21:31: "Dr.Fallen|KGA<2><STEAM_0:0:50935341><Red >" killed "Seiken (Pisse froide)<8><STEAM_0:1:49810251><Blue>" with "deflect_rocket" (attacker_position "395 693 -127") (victim_position "438 -809 -89")

Rytis 07-15-2013 11:01

Re: Dodgeball Server Setup
 
Yeah, you can set up new events, when you go to the AdminCP, then on your game (under Game Settings) and then Actions

DrFallen 07-15-2013 11:09

Re: Dodgeball Server Setup
 
Hmm I added deflect_rocket then as a Player action and a pvp then like 10 under points save and restarted but didnt get anything
Does it have to be done for both sides? Red and Blu Ive done it as a generic for now

Rytis 07-15-2013 11:11

Re: Dodgeball Server Setup
 
It's already added in TF2

DrFallen 07-15-2013 11:25

Re: Dodgeball Server Setup
 
hmm must be something else wrong then thanks anyway.


All times are GMT -4. The time now is 19:48.

Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.