| Choose_Your_Destiny |
07-08-2013 07:27 |
Warning: Possibly unintended assignment.
PHP Code:
new team[33];
public plugin_init() { // Ham's // // // // RegisterHam(Ham_TakeDamage, "player", "fwdTakeDamage", 0) // event's // // // // register_event("DeathMsg", "hook_death", "a", "1>0") }
public client_connect(id) { team[id] = 0; }
public TeamMenu(id) { if(item == MENU_EXIT) { menu_destroy(menu) return PLUGIN_HANDLED } new data[6], nName[64] new access, callback menu_item_getinfo(menu, item, access, data, 5, nName, 63, callback) new key = str_to_num(data) switch(key) {
case 1: { strip_user_weapons(id) give_item(id, "weapon_knife") cs_reset_user_model(id) cs_set_user_model(id, Lycan) give_speed[id] = true fm_give_item(id, "item_longjump") lycan_knife[id] = true vampire_knife[id] = false human_knife[id] = false set_user_health(id, 800) team[id] = 1 DontTouchWeapon = true set_user_maxspeed(id, lycan_speed) client_cmd(id, "spk %s", LycanSoundFile[random(sizeof LycanSoundFile)]) } case 2: { strip_user_weapons(id) give_item(id, "weapon_knife") cs_reset_user_model(id) cs_set_user_model(id, Vampire) set_user_gravity(id, 0.3) lycan_knife[id] = false vampire_knife[id] = true human_knife[id] = false team[id] = 2 set_user_health(id, 650) give_speed[id] = true DontTouchWeapon = true set_user_maxspeed(id, vampire_speed) } case 3: { strip_user_weapons(id) give_item(id, "weapon_knife") cs_reset_user_model(id) cs_set_user_model(id, Human) set_user_health(id, 500) lycan_knife[id] = false vampire_knife[id] = false human_knife[id] = true give_speed[id] = true team[id] = 3 DontTouchWeapon = false set_user_maxspeed(id, human_speed) weaponmenu(id) } } return PLUGIN_HANDLED } public fwdTakeDamage(pevVictim, pevInflictor, pevAttacker, Float:flDamage, iDmgBits) { if(!is_user_alive(pevAttacker)) { return HAM_HANDLED; } if(get_user_team(pevAttacker)) { if(lycan_knife[pevAttacker]) { SetHamParamFloat( 4 , flDamage * LYCAN_DMG) } if(vampire_knife[pevAttacker]) { SetHamParamFloat( 4 , flDamage * VAMPIRE_DMG) } if(human_knife[pevAttacker]) { SetHamParamFloat( 4 , flDamage * HUMAN_DMG) } } if(team[pevAttacker] == team[pevVictim] && team[pevAttacker] != 0 && get_cvar_num("mp_friendlyfire")) { client_print(pevAttacker,print_chat,"You can't hurt teammates!") client_print(pevAttacker,print_center,"You can't hurt teammates!") return HAM_SUPERCEDE } return HAM_IGNORED }
public hook_death() { // this is just vampire team will be special. nKiller = read_data(1) if(team[read_data(1)] = 2) { // What can I use instead of "team[read_data(1)] = 2"...? if ((read_data(3) == 1) && (read_data(5) == 0)) { nHpAdd = get_pcvar_num (hp_add_hs) } else { nHpAdd = get_pcvar_num (hp_add) nMax_hp = get_pcvar_num (max_hp) }
nKillerhp = get_user_health(nKiller) nKillerhp += nHpAdd if(nKillerhp > nMax_hp) nKillerhp = nMax_hp
set_user_health(nKiller, nKillerhp)
set_hudmessage(0, 255, 0, -1.0, 0.15, 0, 1.0, 1.0, 0.1, 0.1, -1) show_hudmessage(nKiller, "You +%d HP win", nHpAdd)
message_begin(MSG_ONE, get_user_msgid("ScreenFade"), {0,0,0}, nKiller) write_short(1<<10) write_short(1<<10) write_short(0x0000) write_byte(0) write_byte(0) write_byte(200) write_byte(75) message_end() } }
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