Code:
/* On two minutes before the timelimit, plugin
* displays menu with 4 types of maps to select
* (Official, Custom, Fun, Training).
* One of the options is also map extending.
* If a map type wins the vote, plugin
* displays menu with 5 random maps to select.
* Map with most votes becomes the nextmap.
*
* Maps to select are in:
* config/maps_official.ini file
* config/maps_custom.ini file
* config/maps_fun.ini file
* config/maps_training.ini file
*
* Cvars:
* amx_extendmap_max <time in mins.> - max. time for overall extending
* amx_extendmap_step <time in mins.> - with what time the map will be extended
*
* NOTE: Nextmap plugin is required for proper working of this plugin.
*
*
*/
#include <amxmodx>
#include <amxmisc>
#define MAX_MAPS 128
#define SELECTMAPS 5
#define SELECTTYPES 4
new g_mapName[MAX_MAPS][32]
new g_mapNums
new g_maptypeName[SELECTTYPES][32] = {"official map", "custom map", "fun map", "training map"}
new officialmaps_file[] = "addons/amx/config/maps_official.ini"
new custommaps_file[] = "addons/amx/config/maps_custom.ini"
new funmaps_file[] = "addons/amx/config/maps_fun.ini"
new trainingmaps_file[] = "addons/amx/config/maps_training.ini"
new g_nextName[SELECTMAPS]
new g_voteCount[SELECTMAPS+2]
new g_voteCountType[SELECTTYPES+2]
new g_mapVoteNum
new g_teamScore[2]
new g_lastMap[32]
new g_cstrikeRunning
new bool:g_selected = false
public plugin_init()
{
register_plugin("Nextmap chooser","0.9.9a","default")
register_menucmd(register_menuid("AMX Choose nextmap type:"),(-1^(-1<<(SELECTTYPES+2))),"countVoteType")
register_menucmd(register_menuid("AMX Choose nextmap:"),(-1^(-1<<(SELECTMAPS+2))),"countVote")
register_cvar("amx_extendmap_max","90")
register_cvar("amx_extendmap_step","15")
if (( g_cstrikeRunning = (is_running("cstrike") || is_running("czero"))) != 0 )
register_event("TeamScore", "team_score", "a")
get_localinfo("lastMap",g_lastMap,31)
set_localinfo("lastMap","")
//get_logfile(g_logFile,15)
set_task(15.0,"voteNextmapType",987456,"",0,"b")
}
public checkVotesType(){
new b = 0
for(new a = 0; a < 4; ++a)
if (g_voteCountType[b] < g_voteCountType[a])
b = a
if ( g_voteCountType[SELECTTYPES] > g_voteCountType[b] ) {
new mapname[32]
get_mapname(mapname,31)
new Float:steptime = get_cvar_float("amx_extendmap_step")
set_cvar_float("mp_timelimit", get_cvar_float("mp_timelimit") + steptime )
client_print(0,print_chat, "Choosing finished. Current map will be extended to next %.0f minutes", steptime )
log_amx("Vote: Voting for the nextmap type finished. Map %s will be extended to next %.0f minutes", mapname , steptime )
return
}
if ( g_voteCountType[b] && g_voteCountType[SELECTTYPES+1] <= g_voteCountType[b] )
{
switch(b)
{
case 0: voteNextmap(officialmaps_file)
case 1: voteNextmap(custommaps_file)
case 2: voteNextmap(funmaps_file)
case 3: voteNextmap(trainingmaps_file)
}
client_print(0,print_chat, "Choosing finished. The nextmap type will be %s", g_maptypeName[b])
}
return
}
public checkVotes(){
new b = 0
for(new a = 0; a < g_mapVoteNum; ++a)
if (g_voteCount[b] < g_voteCount[a])
b = a
if ( g_voteCount[b] && g_voteCount[SELECTMAPS+1] <= g_voteCount[b] )
set_cvar_string("amx_nextmap", g_mapName[g_nextName[b]] )
new smap[32]
get_cvar_string("amx_nextmap",smap,31)
switch(b)
{
case 0: client_cmd(0,"spk ^"vox/level one access granted^"")
case 1: client_cmd(0,"spk ^"vox/level two access granted^"")
case 2: client_cmd(0,"spk ^"vox/level three access granted^"")
case 3: client_cmd(0,"spk ^"vox/level four access granted^"")
case 4: client_cmd(0,"spk ^"vox/level five access granted^"")
}
client_print(0,print_chat, "Choosing finished. The nextmap will be %s", smap )
log_amx("Vote: Voting for the nextmap finished. The nextmap will be %s", smap)
}
public countVoteType(id,key){
if ( get_cvar_float("amx_vote_answers") ) {
new name[32]
get_user_name(id,name,31)
if ( key == SELECTTYPES )
client_print(0,print_chat, "%s chose map extending", name )
else if ( key < SELECTTYPES )
client_print(0,print_chat,"%s chose %s", name, g_maptypeName[key] )
}
++g_voteCountType[key]
return PLUGIN_HANDLED
}
public countVote(id,key){
if ( get_cvar_float("amx_vote_answers") ) {
new name[32]
get_user_name(id,name,31)
if ( key < SELECTMAPS )
client_print(0,print_chat, "%s chose %s", name, g_mapName[g_nextName[key]] )
}
++g_voteCount[key]
return PLUGIN_HANDLED
}
bool:isInMenu(id){
for(new a=0; a<g_mapVoteNum; ++a)
if (id==g_nextName[a])
return true
return false
}
public voteNextmapType(){
new winlimit = get_cvar_num("mp_winlimit")
new maxrounds = get_cvar_num("mp_maxrounds")
if ( winlimit ) {
new c = winlimit - 2
if ( (c > g_teamScore[0]) && (c > g_teamScore[1]) ) {
g_selected = false
return
}
}
else if ( maxrounds ) {
if ( (maxrounds - 2) > (g_teamScore[0] + g_teamScore[1]) ){
g_selected = false
return
}
}
else {
new timeleft = get_timeleft()
if (timeleft<1||timeleft>129){
g_selected = false
return
}
}
if (g_selected)
return
g_selected = true
new menu[512], mapsmenu[512], mkeys, pos
new players[32], numplayers
g_voteCountType[SELECTTYPES] = 0
g_voteCountType[SELECTTYPES+1] = 0
new mapname[32]
get_mapname(mapname,31)
// Build the maps entries and the valid keys (same for all players)
mkeys = (1<<SELECTTYPES+1)
mapsmenu[0] = 0
pos = 0
for(new i = 0; i < SELECTTYPES; ++i){
pos += format(mapsmenu[pos],511,"%d. %s^n",i+1,g_maptypeName[i])
mkeys |= (1<<i)
g_voteCount[i] = 0
}
mapsmenu[pos++]='^n'
if ( (winlimit + maxrounds)==0 && (get_cvar_float("mp_timelimit") < get_cvar_float("amx_extendmap_max")))
mkeys |= (1<<SELECTTYPES)
// Now build (translated) menu for each player and send it
get_players(players,numplayers)
for(numplayers--;numplayers>=0;numplayers--){
// pos = copy(menu,511, g_cstrikeRunning ? "\yAMX Choose nextmap type:\w^n^n", players[numplayers] : "AMX Choose nextmap type:^n^n", players[numplayers])
g_cstrikeRunning ? copy(menu,511, "\yAMX Choose nextmap type:\w^n^n") : copy(menu,511, "AMX Choose nextmap type:^n^n")
pos += format(menu[pos],511,"%s",mapsmenu)
if ( (winlimit + maxrounds)==0 && (get_cvar_float("mp_timelimit") < get_cvar_float("amx_extendmap_max")))
pos += format(menu[pos],511, "%d. Extend map %s^n", players[numplayers],SELECTTYPES+1,mapname)
format(menu[pos],511,"%d. None", players[numplayers],SELECTTYPES+2)
show_menu(players[numplayers],mkeys,menu,15,"AMX Choose nextmap type:")
}
set_task(15.0,"checkVotesType")
client_print(0,print_chat,"It's time to choose the nextmap type...")
client_cmd(0,"spk Gman/Gman_Choose2")
log_amx("Vote: Voting for the nextmap type started")
}
public voteNextmap(filename[]){
loadSettings(filename)
new menu[512], mapsmenu[512], a, mkeys, pos
new dmax = (g_mapNums > SELECTMAPS) ? SELECTMAPS : g_mapNums
new players[32], numplayers
g_voteCount[SELECTMAPS] = 0
g_voteCount[SELECTMAPS+1] = 0
new mapname[32]
get_mapname(mapname,31)
// Build the maps entries and the valid keys (same for all players)
mkeys = (1<<SELECTMAPS+1)
mapsmenu[0] = 0
pos = 0
for(g_mapVoteNum = 0;g_mapVoteNum<dmax;++g_mapVoteNum){
a=random_num(0,g_mapNums-1)
while( isInMenu(a) )
if (++a >= g_mapNums) a = 0
g_nextName[g_mapVoteNum] = a
pos += format(mapsmenu[pos],511,"%d. %s^n",g_mapVoteNum+1,g_mapName[a])
mkeys |= (1<<g_mapVoteNum)
g_voteCount[g_mapVoteNum] = 0
}
mapsmenu[pos++]='^n'
// Now build (translated) menu for each player and send it
get_players(players,numplayers)
for(numplayers--;numplayers>=0;numplayers--){
pos = g_cstrikeRunning ? copy(menu,511, "\yAMX Choose nextmap:\w^n^n") : copy(menu,511,"AMX Choose nextmap:^n^n")
//pos = copy(menu,511,g_cstrikeRunning ? "\yAMX Choose nextmap:\w^n^n", players[numplayers] : "AMX Choose nextmap:^n^n", players[numplayers])
pos += format(menu[pos],511,"%s",mapsmenu)
format(menu[pos],511,"%d. None", players[numplayers], SELECTMAPS+2)
show_menu(players[numplayers],mkeys,menu,15,"AMX Choose nextmap:")
}
set_task(15.0,"checkVotes")
client_print(0,print_chat, "It's time to choose the nextmap...")
client_cmd(0,"spk Gman/Gman_Choose2")
log_amx("Vote: Voting for the nextmap started")
}
loadSettings(filename[])
{
if (!file_exists(filename)) return 0
g_mapNums = 0
new szText[32]
new a, pos = 0
new currentMap[32]
get_mapname(currentMap,31)
while ( (g_mapNums < MAX_MAPS) && read_file(filename,pos++,szText,31,a) )
{
if ( szText[0] != ';'
&& parse(szText, g_mapName[g_mapNums] ,31 )
&& is_map_valid( g_mapName[g_mapNums] )
&& !equali( g_mapName[g_mapNums] ,g_lastMap)
&& !equali( g_mapName[g_mapNums] ,currentMap) )
++g_mapNums
}
return g_mapNums
}
public team_score(){
new team[2]
read_data(1,team,1)
g_teamScore[ (team[0]=='C') ? 0 : 1 ] = read_data(2)
}
public plugin_end(){
new current_map[32]
get_mapname(current_map,31 )
set_localinfo("lastMap",current_map)
}
It compile with no errors. No guarantee it going to work. No ML language because i'm not in the mood to setup that file for amxx standard.