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-   -   help convert mapchooser5 to amxx pls, well pay via paypal (https://forums.alliedmods.net/showthread.php?t=21989)

sudz 12-15-2005 19:23

help convert mapchooser5 to amxx pls, well pay via paypal
 
2 Attachment(s)
can someone help me convert this file to amxx?

Xanimos 12-15-2005 20:05

To do it we either
1) Need the lang file that goes with it.
or
2) We would remove all the multilang support.

teame06 12-15-2005 20:41

I'll do later after I go to class. That is the mapchooser5.txt is the language file for it. That how Amx has there ML language stuff.

Xanimos 12-15-2005 21:49

Yea, AMX has a fucked up mutilang system

teame06 12-16-2005 13:56

Code:
/* On two minutes before the timelimit, plugin  * displays menu with 4 types of maps to select  * (Official, Custom, Fun, Training).  * One of the options is also map extending.  * If a map type wins the vote, plugin  * displays menu with 5 random maps to select.  * Map with most votes becomes the nextmap.  *  * Maps to select are in:  *   config/maps_official.ini file  *   config/maps_custom.ini file  *   config/maps_fun.ini file  *   config/maps_training.ini file  *  * Cvars:  * amx_extendmap_max <time in mins.> - max. time for overall extending  * amx_extendmap_step <time in mins.> - with what time the map will be extended  *  * NOTE: Nextmap plugin is required for proper working of this plugin.  *  *  */ #include <amxmodx> #include <amxmisc> #define MAX_MAPS    128 #define SELECTMAPS  5 #define SELECTTYPES  4 new g_mapName[MAX_MAPS][32] new g_mapNums new g_maptypeName[SELECTTYPES][32] = {"official map", "custom map", "fun map", "training map"} new officialmaps_file[] = "addons/amx/config/maps_official.ini" new custommaps_file[]   = "addons/amx/config/maps_custom.ini" new funmaps_file[]      = "addons/amx/config/maps_fun.ini" new trainingmaps_file[] = "addons/amx/config/maps_training.ini" new g_nextName[SELECTMAPS] new g_voteCount[SELECTMAPS+2] new g_voteCountType[SELECTTYPES+2] new g_mapVoteNum new g_teamScore[2] new g_lastMap[32] new g_cstrikeRunning new bool:g_selected = false public plugin_init() {   register_plugin("Nextmap chooser","0.9.9a","default")   register_menucmd(register_menuid("AMX Choose nextmap type:"),(-1^(-1<<(SELECTTYPES+2))),"countVoteType")   register_menucmd(register_menuid("AMX Choose nextmap:"),(-1^(-1<<(SELECTMAPS+2))),"countVote")   register_cvar("amx_extendmap_max","90")   register_cvar("amx_extendmap_step","15")   if (( g_cstrikeRunning = (is_running("cstrike") || is_running("czero"))) != 0 )     register_event("TeamScore", "team_score", "a")   get_localinfo("lastMap",g_lastMap,31)   set_localinfo("lastMap","")   //get_logfile(g_logFile,15)   set_task(15.0,"voteNextmapType",987456,"",0,"b") } public checkVotesType(){    new b = 0    for(new a = 0; a < 4; ++a)       if (g_voteCountType[b] < g_voteCountType[a])          b = a    if ( g_voteCountType[SELECTTYPES] > g_voteCountType[b] ) {       new mapname[32]       get_mapname(mapname,31)       new Float:steptime = get_cvar_float("amx_extendmap_step")       set_cvar_float("mp_timelimit", get_cvar_float("mp_timelimit") + steptime )       client_print(0,print_chat, "Choosing finished. Current map will be extended to next %.0f minutes", steptime )       log_amx("Vote: Voting for the nextmap type finished. Map %s will be extended to next %.0f minutes", mapname , steptime )       return    }    if ( g_voteCountType[b] && g_voteCountType[SELECTTYPES+1] <= g_voteCountType[b] )    {       switch(b)       {         case 0: voteNextmap(officialmaps_file)         case 1: voteNextmap(custommaps_file)         case 2: voteNextmap(funmaps_file)         case 3: voteNextmap(trainingmaps_file)       }       client_print(0,print_chat, "Choosing finished. The nextmap type will be %s", g_maptypeName[b])    }    return } public checkVotes(){    new b = 0    for(new a = 0; a < g_mapVoteNum; ++a)       if (g_voteCount[b] < g_voteCount[a])          b = a    if ( g_voteCount[b] && g_voteCount[SELECTMAPS+1] <= g_voteCount[b] )       set_cvar_string("amx_nextmap", g_mapName[g_nextName[b]] )    new smap[32]    get_cvar_string("amx_nextmap",smap,31)    switch(b)    {     case 0: client_cmd(0,"spk ^"vox/level one access granted^"")     case 1: client_cmd(0,"spk ^"vox/level two access granted^"")     case 2: client_cmd(0,"spk ^"vox/level three access granted^"")     case 3: client_cmd(0,"spk ^"vox/level four access granted^"")     case 4: client_cmd(0,"spk ^"vox/level five access granted^"")    }    client_print(0,print_chat, "Choosing finished. The nextmap will be %s", smap )    log_amx("Vote: Voting for the nextmap finished. The nextmap will be %s", smap) } public countVoteType(id,key){    if ( get_cvar_float("amx_vote_answers") ) {       new name[32]       get_user_name(id,name,31)       if ( key == SELECTTYPES )          client_print(0,print_chat, "%s chose map extending", name )       else if ( key < SELECTTYPES )          client_print(0,print_chat,"%s chose %s", name, g_maptypeName[key] )    }    ++g_voteCountType[key]    return PLUGIN_HANDLED } public countVote(id,key){    if ( get_cvar_float("amx_vote_answers") ) {       new name[32]       get_user_name(id,name,31)       if ( key < SELECTMAPS )          client_print(0,print_chat, "%s chose %s", name, g_mapName[g_nextName[key]] )    }    ++g_voteCount[key]    return PLUGIN_HANDLED } bool:isInMenu(id){    for(new a=0; a<g_mapVoteNum; ++a)       if (id==g_nextName[a])          return true    return false } public voteNextmapType(){   new winlimit = get_cvar_num("mp_winlimit")   new maxrounds = get_cvar_num("mp_maxrounds")   if ( winlimit ) {     new c = winlimit - 2     if ( (c > g_teamScore[0]) && (c > g_teamScore[1]) ) {       g_selected = false       return     }   }   else  if ( maxrounds ) {     if ( (maxrounds - 2) > (g_teamScore[0] + g_teamScore[1]) ){       g_selected = false       return     }   }   else {     new timeleft = get_timeleft()     if (timeleft<1||timeleft>129){       g_selected = false       return     }   }   if (g_selected)     return   g_selected = true   new menu[512], mapsmenu[512], mkeys, pos   new players[32], numplayers   g_voteCountType[SELECTTYPES] = 0   g_voteCountType[SELECTTYPES+1] = 0   new mapname[32]   get_mapname(mapname,31)   // Build the maps entries and the valid keys (same for all players)   mkeys = (1<<SELECTTYPES+1)   mapsmenu[0] = 0   pos = 0   for(new i = 0; i < SELECTTYPES; ++i){     pos += format(mapsmenu[pos],511,"%d. %s^n",i+1,g_maptypeName[i])     mkeys |= (1<<i)     g_voteCount[i] = 0   }   mapsmenu[pos++]='^n'   if ( (winlimit + maxrounds)==0 && (get_cvar_float("mp_timelimit") < get_cvar_float("amx_extendmap_max")))     mkeys |= (1<<SELECTTYPES)   // Now build (translated) menu for each player and send it   get_players(players,numplayers)   for(numplayers--;numplayers>=0;numplayers--){ //    pos = copy(menu,511, g_cstrikeRunning ? "\yAMX Choose nextmap type:\w^n^n", players[numplayers] : "AMX Choose nextmap type:^n^n", players[numplayers])       g_cstrikeRunning ? copy(menu,511, "\yAMX Choose nextmap type:\w^n^n") : copy(menu,511, "AMX Choose nextmap type:^n^n")       pos += format(menu[pos],511,"%s",mapsmenu)       if ( (winlimit + maxrounds)==0 && (get_cvar_float("mp_timelimit") < get_cvar_float("amx_extendmap_max")))             pos += format(menu[pos],511, "%d. Extend map %s^n", players[numplayers],SELECTTYPES+1,mapname)       format(menu[pos],511,"%d. None", players[numplayers],SELECTTYPES+2)       show_menu(players[numplayers],mkeys,menu,15,"AMX Choose nextmap type:")   }   set_task(15.0,"checkVotesType")   client_print(0,print_chat,"It's time to choose the nextmap type...")   client_cmd(0,"spk Gman/Gman_Choose2")   log_amx("Vote: Voting for the nextmap type started") } public voteNextmap(filename[]){   loadSettings(filename)   new menu[512], mapsmenu[512], a, mkeys, pos   new dmax = (g_mapNums > SELECTMAPS) ? SELECTMAPS : g_mapNums   new players[32], numplayers   g_voteCount[SELECTMAPS] = 0   g_voteCount[SELECTMAPS+1] = 0   new mapname[32]   get_mapname(mapname,31)   // Build the maps entries and the valid keys (same for all players)   mkeys = (1<<SELECTMAPS+1)   mapsmenu[0] = 0   pos = 0   for(g_mapVoteNum = 0;g_mapVoteNum<dmax;++g_mapVoteNum){     a=random_num(0,g_mapNums-1)     while( isInMenu(a) )       if (++a >= g_mapNums) a = 0     g_nextName[g_mapVoteNum] = a     pos += format(mapsmenu[pos],511,"%d. %s^n",g_mapVoteNum+1,g_mapName[a])     mkeys |= (1<<g_mapVoteNum)     g_voteCount[g_mapVoteNum] = 0   }   mapsmenu[pos++]='^n'   // Now build (translated) menu for each player and send it   get_players(players,numplayers)   for(numplayers--;numplayers>=0;numplayers--){     pos = g_cstrikeRunning ? copy(menu,511, "\yAMX Choose nextmap:\w^n^n") : copy(menu,511,"AMX Choose nextmap:^n^n")     //pos = copy(menu,511,g_cstrikeRunning ? "\yAMX Choose nextmap:\w^n^n", players[numplayers] : "AMX Choose nextmap:^n^n", players[numplayers])     pos += format(menu[pos],511,"%s",mapsmenu)     format(menu[pos],511,"%d. None", players[numplayers], SELECTMAPS+2)     show_menu(players[numplayers],mkeys,menu,15,"AMX Choose nextmap:")   }   set_task(15.0,"checkVotes")   client_print(0,print_chat, "It's time to choose the nextmap...")   client_cmd(0,"spk Gman/Gman_Choose2")   log_amx("Vote: Voting for the nextmap started") } loadSettings(filename[]) {   if (!file_exists(filename)) return 0   g_mapNums = 0   new szText[32]   new a, pos = 0   new currentMap[32]   get_mapname(currentMap,31)   while ( (g_mapNums < MAX_MAPS) && read_file(filename,pos++,szText,31,a) )   {     if ( szText[0] != ';'     &&  parse(szText, g_mapName[g_mapNums] ,31 )     &&  is_map_valid( g_mapName[g_mapNums] )     &&  !equali( g_mapName[g_mapNums] ,g_lastMap)     &&  !equali( g_mapName[g_mapNums] ,currentMap) )       ++g_mapNums   }   return g_mapNums } public team_score(){   new team[2]   read_data(1,team,1)   g_teamScore[ (team[0]=='C') ? 0 : 1 ] = read_data(2) } public plugin_end(){   new current_map[32]   get_mapname(current_map,31 )   set_localinfo("lastMap",current_map) }

It compile with no errors. No guarantee it going to work. No ML language because i'm not in the mood to setup that file for amxx standard.

sudz 12-16-2005 20:09

Thank you for doing this for me I have a question though. I tried to load just as you had posted, I added maps, but when the time came to choose options "ie fy_maps,official,etc." the screen was blank but you could still pick the selections. the following menu "ie. map names" it had one option and it was :

1. NONE (even though there were maps in the specific folders)

I am confused at this point, can you please help get past this obstacle. I would be extremely greatful.

KRoT@L 12-17-2005 11:20

Quote:

Yea, AMX has a fucked up mutilang system
I don't see why, you have lang text files, we have lang text files.

sudz 12-18-2005 10:23

Can someone try to get it to work pls.
I love this plugin :)

sudz 12-30-2005 10:08

I will offer $10 via paypal to anyone that fixes this.

sudz 01-03-2006 00:02

20 if we can get it going by the 5th :D


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