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-   -   [ZP50] Addon: Damage Combo (Update 1.1 ) (https://forums.alliedmods.net/showthread.php?t=218489)

Catastrophe 06-16-2013 12:44

[ZP50] Addon: Damage Combo (Update 1.1 )
 
1 Attachment(s)
[ZP50] Addon: Damage Combo
Description:-

Well i saw this kind of a plugin on a server, cant remember where, and i bet it was private so i decided to make and release it :P.

This plugin adds a combo system (completely based on damage),combo activates every instance of damage, after X(cvar) amount of damage done, a players combo level increases then again after some more amount of damage the level increases again, if a player does not do any damage till X(cvar) seconds the combo expires and he gets awarded with X(cvar) ammo packs according to his combo level. The combo level can increase indefinitely if continuous damage is done, but again the damage required for next level is higher than the damage required priorly, so it's a balanced plugin....

It kinda makes the game more intersting. I suggest to keep the cvar_reward to 1 or keep it low. because at the time of rewarding, it will get multiplied by the players combo_level....

Credits:-


Me - Code
Server Unknown - Idea

To Do: -

Any suggestions ?

Bugs : -

None. Report if u find any.

Authors Note:-

Any suggestions, requests, ideas etc are welcomed, but post them here dont PM me !!!
Hope u all like it :)

I'm posting this here because ppl no longer read the Sub plugin submission section :P

Cvars:-

zp_combo_multiplier - multiplier for the damage required for next level (a.k.a combo level of id * combo level of id * multiplier I suggest not to change unless u knw wht u are doing...)(def-150)

zp_combo_end_time - the time in seconds after which any combo will expire (def-4.0)

zp_combo_reward - rewarded AP multiplier (a.k.a combo level of id * AP multiplier)

zp_combo_survivor - enable combo for survivor ? (def - 0 ) (0 = no, 1= yeah)

Change log:-

v1.0
Initial Release

v1.1Added Cvar for survivor


bat 06-16-2013 15:20

Re: [ZP50] Addon: Damage Combo
 
When you do all this? :D +1

wicho 06-16-2013 16:31

Re: [ZP50] Addon: Damage Combo
 
Gj, just can u restrict to survivor..

Catastrophe 06-17-2013 00:22

Re: [ZP50] Addon: Damage Combo
 
Quote:

Originally Posted by bat (Post 1971542)
When you do all this? :D +1

Well, whenever i have free time :P

Quote:

Originally Posted by wicho (Post 1971601)
Gj, just can u restrict to survivor..

Sure

Catastrophe 06-17-2013 00:31

Re: [ZP50] Addon: Damage Combo
 
Quote:

Originally Posted by wicho (Post 1971601)
Gj, just can u restrict to survivor..

Done.

Plugin updated...

Fixed sm runtimes and added a new cvar.

JusTGo 06-17-2013 09:03

Re: [ZP50] Addon: Damage Combo (Update 1.1 )
 
Gj ! i suggest that you add sprite of combo lvl if that possible or you put a bar like the Health Bar



_______________________
sorry for my bad english

Catastrophe 06-17-2013 10:38

Re: [ZP50] Addon: Damage Combo (Update 1.1 )
 
Quote:

Originally Posted by JusTGo (Post 1971942)
Gj ! i suggest that you add sprite of combo lvl if that possible or you put a bar like the Health Bar

Good idea i thought od smthing like this, but i dont wanna increase the downloads of a players , so i dont think i'll add it soon ... :)

JusTGo 06-18-2013 06:52

Re: [ZP50] Addon: Damage Combo (Update 1.1 )
 
Quote:

Good idea i thought od smthing like this, but i dont wanna increase the downloads of a players , so i dont think i'll add it soon ... :)
i don t think sprite gone to make peaple wait to much in the diwnloading progress i mean a sprite will not be bigger thene 0.1mb






__________________________
Sorry For my bad enlish

Catastrophe 06-18-2013 07:03

Re: [ZP50] Addon: Damage Combo (Update 1.1 )
 
But still, if we think ther'es only one sprite and evey1 starts adding stuff like dat then just imagine the amount of downloads :\

+ i dont have that kind of sprite :P

JusTGo 06-18-2013 07:09

Re: [ZP50] Addon: Damage Combo (Update 1.1 )
 
do you know game name crossfire it have amazing combo sprite if some 1 can convert it to cs it will be cool


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