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-   -   SlenderMan - Mod (v1.1 RC4 - 01.06.2013) (https://forums.alliedmods.net/showthread.php?t=217128)

Kia 05-30-2013 06:45

SlenderMan - Mod (v1.1 RC4 - 01.06.2013)
 
3 Attachment(s)



.:: Description ::.

The SlenderMan - Mod is a Modification for AMX MOD X which brings the Game "Slender" into Counter-Strike. The target is to find all pages at the map without getting caught by the Slenderman. The Slender Man (also known as Slender Man or Slenderman) is a fictional character that originated as an Internet meme created by user Victor Surge on the Something Awful forums in 2009. It is depicted as resembling a thin, unnaturally tall man with a blank and featureless face, and wearing a black suit. The Slender Man is commonly said to stalk, abduct, or traumatize people, particularly children.
The Slenderman can teleport where he aims using "item" or "teleport"-command. If you get near the Slenderman you'll get slapped and you die if you don't escape from him. The map is complete dark, you don't have any weapons, only your flashlight.


.:: Media ::.
  • Video ( Coming Soon )
  • Screenshots ( Coming Soon )


.:: CVars ::.
  • slender_light // ( default: a ) <changes the brightness of the map>
  • slender_teleport_delay // ( default: 7 ) <changes the delay between 2 teleports in seconds>
  • slender_speed // ( default: 85) <changes the speed of slender>
  • slender_damage // (default: 15 ) <specifies the amount of damage when you a next to slender>
  • slender_pages // ( default : 8 ) <specifies the amount of pages generated each round>
  • slender_sky // ( default : black ) <specifies the name of the sky>


.:: Commands ::.
  • reloadlights // Reload the light settings
  • say /editor // Opens the spawnmenu

.:: Recommend Plugins ::.

.:: Testserver ::.

Click on the image to connect to the server
http://cache.www.gametracker.com/ser...b_560_95_1.png

..:: Credits ::.
  • xPaw - For his NewSlender-Function (From xPaw's Deathrun Manager)
  • Geesu - His Teleport-Function (From War3FT)


.:: Changelog ::..
Code:

Version 1.1 RC4
  • Fixed Editor Access

Version 1.1 RC3
  • Some Code improvements

  • Added Screenshake if you see Slender

Version 1.1 RC2
  • Some Code improvements.


Version 1.1 RC1
  • Some Code improvements.


Version 1.0.8
  • Added Round Restart on Slender Disconnect

  • Increased Delay of Slender and HumanStuff to prevent the Slender having C4

  • Fixed Editor Access

  • Fixed Exit Button from Editor


Version 1.0.7
  • Added Multi-Language


Version 1.0.6.3
  • Added Boolean to prevent multiple spawning of Editor Sprites

 
Version 1.0.6.2
  • Fixed "Invalid message id"-Bug


Version 1.0.6.1
  • Optimized Code


Version 1.0.6
  • Added Spawn Editor


Version 1.0.5
  • Added Team Manager

  •         Added Knife for CTs


Version 1.0.4.1
  • Removed unused ressources.


Version 1.0.4
  • Rearranged code in fw_PlayerPreThink


Version 1.0.3
  • Edited Touch Hook.

  • Added new Method of getting Slender near player (Thanks to pokemonmaster).

  • Added is_in_viewcone to make damage only if Slender is visible on your screen.

  • Renamed some functions.

  • Replaced looped Task with Player_PreThink.

  • Removed cur_weapon Event as it isn't required.

  • Added cvar "slender_sky"

  • Added Slender laugh

  • Added two new defines:


       
PHP Code:

       

               

               
               

                       
#define SLENDER_DELAY 0.32
#define SLENDER_L_DELAY 15.0 



               

               

               

       

Version 1.0.2
  • Removed the commands from 1.0.1

  • Changed teleport command to flashlight Command

  • Changed from find_ent_in_sphere to is_in_viewcone

  • Some Code improvements


Version 1.0.1
  • Added some commands


Version 1.0.0
  • First release



.:: To-Do ::.
  • ML - You can help us here


.:: UnitedDevs ::.
  • Kia
  • Smatify
  • oxygen935
  • quilhos
----- Visit us @ IRC : #uniteddevs @ uniteddevs.tk:6667 -----

AmineKyo 05-30-2013 08:03

Re: SlenderMan - Mod (v1.0.8 - 30.05.2013)
 
A recommended plugin: New NightVision Goggle (No Lag)
EDIT I : Btw you should make your own Background Sounds plugin, that one doesn't work properly.
EDIT II : Maybe with natives ?

Kia 05-30-2013 08:08

Re: SlenderMan - Mod (v1.0.8 - 30.05.2013)
 
1. I'll check that.
2. Why it doesn't work properly? It works fine for me.
3. What kind of natives?

AmineKyo 05-30-2013 08:22

Re: SlenderMan - Mod (v1.0.8 - 30.05.2013)
 
Quote:

Originally Posted by Kia (Post 1961156)
1. I'll check that.

It's better to use that than normal NVG (Normal NVG reduces FPS), also slenderman can see all map with that.

Quote:

Originally Posted by Kia (Post 1961156)
2. Why it doesn't work properly? It works fine for me.

How many sounds you set ?
I used 9 sounds but it plays just one on all rounds.

Quote:

Originally Posted by Kia (Post 1961156)
3. What kind of natives?

Just use your imagination and you'll know what natives you can create :D

Kia 05-30-2013 08:24

Re: SlenderMan - Mod (v1.0.8 - 30.05.2013)
 
Quote:

Just use your imagination and you'll know what natives you can create :D
I am the most uncreative person in the world.

Kia 05-30-2013 08:31

Re: SlenderMan - Mod (v1.0.8 - 30.05.2013)
 
Updated to Version 1.1 RC1

Changelog :
  • Some Code improvements

yokomo 05-30-2013 08:45

Re: SlenderMan - Mod (v1.1 RC1 - 30.05.2013)
 
What's happen to previous thread?

Kia 05-30-2013 08:48

Re: SlenderMan - Mod (v1.1 RC1 - 30.05.2013)
 
Got trashed since people spamed Smatify, because "he didn't made the mod, Kia did" and he stopped working on it.

Smatify 05-30-2013 08:49

Re: SlenderMan - Mod (v1.1 RC1 - 30.05.2013)
 
Quote:

Originally Posted by yokomo (Post 1961178)
What's happen to previous thread?

I gave it up...

rocofelu 05-30-2013 14:39

Re: SlenderMan - Mod (v1.1 RC1 - 30.05.2013)
 
Missing
Code:

SLENDER_PFOUNDHUD
from ML.

Edit u can add shake and screenfade when slender look at you.
My server is now 27/32


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