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-   -   RoundSound (https://forums.alliedmods.net/showthread.php?t=216996)

deadbunny 05-28-2013 14:08

RoundSound
 
I find a roundsound which plays mp3 (I know I have another topic with this :-w ) but, when the round is end, the song stops playing .. I want to allow the song to finish to play... Can you help me? I know this: when the round is end, a event is start, but, when the next round starts starts another event, and the music stops... .sma:
Code:

#include <amxmodx>       

#include <amxmisc>       

#include <engine>



public plugin_init()

{

register_plugin("RoundSound mod","1.1 mod","PaintLancer-mod by Dzek")

register_event("SendAudio", "t_win", "a", "2&%!MRAD_terwin")

register_event("SendAudio", "ct_win", "a", "2&%!MRAD_ctwin")

}

public t_win()

{

new rand = random_num(0,2)

client_cmd(0,"stopsound")

switch(rand)

{

case 0: play_any_sound("jbxfreakzmp3/foc.mp3")

case 1: play_any_sound("jbxfreakzmp3/celebrii.mp3")

case 2: play_any_sound("jbxfreakzmp3/gangstaintro.mp3")



}

return PLUGIN_HANDLED

}

public ct_win()

{

new rand = random_num(0,2)

client_cmd(0,"stopsound")

switch(rand)

{

case 0: play_any_sound("jbxfreakzmp3/mercedes.mp3")

case 1: play_any_sound("jbxfreakzmp3/apa.mp3")

case 2: play_any_sound("jbxfreakzmp3/hero.mp3")

}

return PLUGIN_HANDLED

}

public play_any_sound(sound[])

{

new is_mpeg = ( containi(sound, ".mp") != -1 )

if ( is_mpeg )

client_cmd(0, "mp3 play ^"sound/%s^"", sound)

else

client_cmd(0, "spk ^"%s^"", sound)

}



public plugin_precache()

{

precache_sound("jbxfreakzmp3/hero.mp3")

precache_sound("jbxfreakzmp3/apa.mp3")

precache_sound("jbxfreakzmp3/mercedes.mp3")

precache_sound("jbxfreakzmp3/gangstaintro.mp3")

precache_sound("jbxfreakzmp3/celebrii.mp3")

precache_sound("jbxfreakzmp3/foc.mp3")



return PLUGIN_CONTINUE

}

I need to solve this... HELP !

wickedd 05-28-2013 14:40

Re: RoundSound
 
If you have another thread about this, why did you start this one? Besides, the first one was only posted a few days ago.

deadbunny 05-28-2013 14:50

Re: RoundSound
 
Because I learn this:
Quote:

Originally Posted by deadbunny (Post 1960075)
I know this: when the round is end, a event is start, but, when the next round starts starts another event, and the music stops...



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