Disable all effects on specified player
My problem is that I need some methods to disable all effects on specified players
by "effects" I mean: glows ( set_user_rendering(tempid, kRenderFxGlowShell, 255, 140, 0, kRenderNormal, 20) of fakemeta.. ) ligthing for example in de aztec ( maybe it is only cl_weather but I'm not sure ). beampoints and any other effect called by: Code:
stock Create_TE_Smoke(originSight[3], position[3], iSprite, scale, framerate){Code:
stock Create_TE_EXPLOSION( origin[3], origin2[3], iSprite, scale, frameRate, flags ){maybe it is possible to doesn't show it at specified player. like this stop_effects(id) { // message_end(id); } or /* Message flags for set_msg_block() */ #define BLOCK_NOT 0 #define BLOCK_ONCE 1 #define BLOCK_SET 2 |
Re: Disable all effects on specified player
Interesting!
Is possible to do this with orpheu? |
Re: Disable all effects on specified player
FM_AddToFullPack
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Re: Disable all effects on specified player
dreams
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Re: Disable all effects on specified player
trying with nothing..
Code:
#include <amxmodx>what if i will send message buy using msg_one not msg_all. and send it for each player, except defined? |
Re: Disable all effects on specified player
Quote:
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Re: Disable all effects on specified player
and what is your advice to use it?
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Re: Disable all effects on specified player
PHP Code:
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