Using file to define positions
Hello,
I tried to generate valid spawnpoints for entities using serveral methods, but each one often generates unreachable positions, so I have another idea now. Does anyone know how to save positions (X,Y,Z in each line) and load randomly one of them when I create a sprite? Something like iOrigin[0] = get_random_position("textfile",0). |
Re: Using file to define positions
Seriously, each time you ask something and you don't even try. That's not the purpose of this section. Also, there are several plugins you can look, like CSDM, Runemod, etc. Really how can you release plugins when you're asking thing that basic (reading a file and when there are already tutorials) ? Please stop that.
|
Re: Using file to define positions
Quote:
Quote:
|
Re: Using file to define positions
Quote:
Quote:
|
Re: Using file to define positions
Quote:
amazing :3 |
Re: Using file to define positions
Quote:
returns me "Internal Server Error" when I try to open it. |
Re: Using file to define positions
No idea what you're talking about. The link works fine.
|
Re: Using file to define positions
I don't know, I can't open the links on AlliedMods sometimes, it keeps loading and loading and says me "Internal Server Error",
|
Re: Using file to define positions
Quote:
|
Re: Using file to define positions
Quote:
|
| All times are GMT -4. The time now is 16:27. |
Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.