[ZP50] Extra: Damage Aura (Update 1.1)
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[ZP50] Extra: Damage Aura Description:-This plugin adds an extra item named "Damage Aura", it gives the buyer and the people around him in a definite radius (CVAR) increased weapon damage (the amount of damage increased is also decided by a cvar). It also creates red rings around the buyer at an interval of 10 seconds. Simple yet effectively attractive plugin ;) Team:- Humans Credits:- Me:- Code and Idea To Do: - Nothing Bugs : - None. Report if u find any. Authors Note:- Any suggestions, requests, ideas etc are welcomed, but post them here dont PM me !!! Hope u all like it :) Cvars:- zp_da_damage_multiplier - Damage multiplier (Def - 2.0) (Keep it a decimal/float value) zp_da_radius - Radius of the aura (Def - 400.0 units) (Keep it a decimal/float value) Changelog:- v1.0 - Release v1.1 - Completely re-wrote the code , it should work flawless now. If Anyone can test and tell me if it works properly i would be grateful. |
Re: [ZP50] Extra: Damage Aura
Completely updated the entire plugin, use the new version if u use this plugin....
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Re: [ZP50] Extra: Damage Aura (Update 1.1)
Good job
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Re: [ZP50] Extra: Damage Aura (Update 1.1)
Woow! :D
Can someone do it for ZPA 1.6.1 please? |
Re: [ZP50] Extra: Damage Aura (Update 1.1)
ohoo :D this would be good for survivor on plague round xD
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Re: [ZP50] Extra: Damage Aura (Update 1.1)
catastrophe... can i share couple ideeas with you ?
1. what about a grenade with this ability? you throw it somewhere, and it will create an aura field, and if players are withing the field damage to get increased... 2. Maybe a machine, you construct it somewhere ( like the lasermine ) and the players around the aura field will get extra damage/hp/armor or something.. and the machine to be breakeable so zombies will be able to destroy it |
Re: [ZP50] Extra: Damage Aura (Update 1.1)
Nice:)
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