| Crizzatu |
05-02-2013 12:24 |
Model Admin
How can create ADMIN [ FLAG: ADMIN_LEVEL_G ] model ?
I have Models
Explicit: I want them for admins put them other models !!
The script below is made for the player and for admins!! I need for admin other model and for player other model!
PHP Code:
public player_spawn(id)
{
static CsTeams:team
if(!is_user_connected(id))
return HAM_IGNORED
set_pdata_float(id, m_fNextHudTextArgsGameTime, get_gametime() + 999999.0)
player_strip_weapons(id)
if(g_RoundEnd)
{
g_RoundEnd = 0
g_JailDay++
}
set_user_rendering(id, kRenderFxNone, 0, 0, 0, kRenderNormal, 0)
clear_bit(g_PlayerCrowbar, id)
clear_bit(g_PlayerWanted, id)
team = cs_get_user_team(id)
switch(team)
{
case(CS_TEAM_T):
{
g_PlayerLast = 0
if(!g_PlayerReason[id])
g_PlayerReason[id] = random_num(1, 6)
player_hudmessage(id, 0, 5.0, {255, 0, 255}, "%L %L", LANG_SERVER, "JBE_PRISONER_REASON",
LANG_SERVER, g_Reasons[g_PlayerReason[id]])
set_user_info(id, "model", "jbemodel")
entity_set_int(id, EV_INT_body, 2)
if(is_freeday() || get_bit(g_FreedayAuto, id))
{
freeday_set(0, id)
clear_bit(g_FreedayAuto, id)
}
else
{
entity_set_int(id, EV_INT_skin, random_num(0, 2))
}
if(g_CrowbarCount < get_pcvar_num(gp_CrowbarMax))
{
if(random_num(0, g_MaxClients) > (g_MaxClients / 2))
{
g_CrowbarCount++
set_bit(g_PlayerCrowbar, id)
}
}
cs_set_user_armor(id, 0, CS_ARMOR_NONE)
}
case(CS_TEAM_CT):
{
g_PlayerSimon[id]++
set_user_info(id, "model", "jbemodel")
entity_set_int(id, EV_INT_body, 3)
cs_set_user_armor(id, 100, CS_ARMOR_VESTHELM)
}
}
first_join(id)
return HAM_IGNORED
}
Thx
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