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-   -   Player Aura help (https://forums.alliedmods.net/showthread.php?t=214495)

oxygen935 04-27-2013 16:27

Player Aura help
 
Hello guys as the title says i just wanted to add aura on vip players but i will be able to change its color...
It was better to give/create me a stock... it will help a lot. If not just help me...
I'm not so good with "write_byte" and "engfunc" so maybe you can help to understand them....

Kard1nal 04-28-2013 12:46

Re: Player Aura help
 
Use
set_user_rendering(id, kRenderFxGlowShell, red, green, blue, kRenderNormal, 40)

Where red, green, blue - color in RGB system.

baneado 04-28-2013 14:18

Re: Player Aura help
 
Quote:

Originally Posted by Kard1nal (Post 1941662)
Use
set_user_rendering(id, kRenderFxGlowShell, red, green, blue, kRenderNormal, 40)

Where red, green, blue - color in RGB system.

this is for a glow, not for an aura...

here you have, from zp:
PHP Code:

// Nemesis/madness aura task
public zombie_aura(taskid)
{
    
// Get player's origin
    
static origin[3]
    
get_user_origin(ID_AURAorigin)
    
    
// Colored Aura
    
message_begin(MSG_PVSSVC_TEMPENTITYorigin)
    
write_byte(TE_DLIGHT// TE id
    
write_coord(origin[0]) // x
    
write_coord(origin[1]) // y
    
write_coord(origin[2]) // z
    
write_byte(15// radius
    
write_byte(get_pcvar_num(cvar_nem_aura_colors[0])) // red, CHANGE THE COLOR!
    
write_byte(get_pcvar_num(cvar_nem_aura_colors[1])) // green, CHANGE THE COLOR!
    
write_byte(get_pcvar_num(cvar_nem_aura_colors[2])) // blue, CHANGE THE COLOR!
    
write_byte(2// life
    
write_byte(0// decay rate
    
message_end()


make a task for give to a player, and when player dead or left remove the task


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