How to set delay for knife secondary attack (attack2) ?
I searched but not found any good solution :cry:.
I want to make a plugin that when I using Knife and press +attack2, the animation played, but X Seconds later, the real damage and sound appear (if hit) or just sound (if miss) :cry: |
Re: How to set delay for knife secondary attack (attack2) ?
Hook Ham_Weapon_SecondaryAttack to weapon_knife
Code:
#include <fakemeta> |
Re: How to set delay for knife secondary attack (attack2) ?
Tks, but it just the time between two attacks, not the one I described above.
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