How to Call "PM_FindTextureType" or "UTIL_TextureHit" with orpheu?
Can someone please tell me how to call "PM_FindTextureType" or "UTIL_TextureHit" with orpheu?
I ever used dllfunc(DLLFunc_PM_FindTextureType, TextureName) to get the map texture, but the effect is not what I think, some maps all walls always get TextureType 'C'... |
Re: How to Call "PM_FindTextureType" with orpheu?
It's the same. DLLFunc_PM_FindTextureType will call PM_FindTextureType.
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Re: How to Call "PM_FindTextureType" with orpheu?
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I asked the another question: Can I possible to Call "UTIL_TextureHit" with orpheu? |
Re: How to Call "PM_FindTextureType" or "UTIL_TextureHit" with orpheu?
No, Vector is not supported in Orpheu. You will have to use Rage.
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