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-   -   How to Call "PM_FindTextureType" or "UTIL_TextureHit" with orpheu? (https://forums.alliedmods.net/showthread.php?t=210438)

a7811311622 03-10-2013 11:04

How to Call "PM_FindTextureType" or "UTIL_TextureHit" with orpheu?
 
Can someone please tell me how to call "PM_FindTextureType" or "UTIL_TextureHit" with orpheu?

I ever used dllfunc(DLLFunc_PM_FindTextureType, TextureName) to get the map texture, but the effect is not what I think, some maps all walls always get TextureType 'C'...

Arkshine 03-10-2013 11:32

Re: How to Call "PM_FindTextureType" with orpheu?
 
It's the same. DLLFunc_PM_FindTextureType will call PM_FindTextureType.

a7811311622 03-10-2013 23:19

Re: How to Call "PM_FindTextureType" with orpheu?
 
Quote:

Originally Posted by Arkshine (Post 1910124)
It's the same. DLLFunc_PM_FindTextureType will call PM_FindTextureType.

Thank you for your response.

I asked the another question:
Can I possible to Call "UTIL_TextureHit" with orpheu?

Arkshine 03-11-2013 05:14

Re: How to Call "PM_FindTextureType" or "UTIL_TextureHit" with orpheu?
 
No, Vector is not supported in Orpheu. You will have to use Rage.


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