[Solved] Setting Player Velocity with angles
Well, i need to set players velocity with pre-defined angles...
Player touches the entity, entity move him to a predefined angle (like { 0.0, 90.0 }) so, his velocity is changed according to that angle. Its basically trigger_push. Any1 knows ? |
Re: Setting Player Velocity with angles
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Re: Setting Player Velocity with angles
U didnt understand what i talked about.
I want to move the player without worrying about the angles. @edit: Nvm, solved it. |
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