| KiNg Clan |
02-13-2013 03:16 |
Please Melp Me About This Plugin !!!
PHP Code:
/* * Plugin Original Author: Crock / =) * */ #include <amxmodx> #include <engine> #include <fakemeta> #include <fun> #include <hamsandwich> #include <xs> #include <cstrike> #include <biohazard> #include <colorchat> #define ENG_NULLENT -1 #define EV_INT_WEAPONKEY EV_INT_impulse #define WEAPONKEY 33 #define MAX_PLAYERS 32 #define IsValidUser(%1) (1 <= %1 <= g_MaxPlayers) const USE_STOPPED = 0 const OFFSET_ACTIVE_ITEM = 373 const OFFSET_WEAPONOWNER = 41 const OFFSET_LINUX = 5 const OFFSET_LINUX_WEAPONS = 4 #define WEAP_LINUX_XTRA_OFF 4 #define m_fKnown 44 #define m_flNextPrimaryAttack 46 #define m_flTimeWeaponIdle 48 #define m_iClip 51 #define m_fInReload 54 #define PLAYER_LINUX_XTRA_OFF 5 #define m_flNextAttack 83 #define RELOAD_TIME 2.7 #define wId CSW_UMP45 const PRIMARY_WEAPONS_BIT_SUM = (1<<CSW_SCOUT)|(1<<CSW_XM1014)|(1<<CSW_MAC10)|(1<<CSW_AUG)|(1<<CSW_UMP45)|(1<<CSW_SG550)|(1<<CSW_GALIL)|(1<<CSW_FAMAS)|(1<<CSW_AWP)|(1<<CSW_MP5NAVY)|(1<<CSW_M249)|(1<<CSW_M3)|(1<<CSW_M4A1)|(1<<CSW_TMP)|(1<<CSW_G3SG1)|(1<<CSW_SG552)|(1<<CSW_AK47)|(1<<CSW_P90) new const Fire_snd[] = {"weapons/kingeth.wav"} new const went[] ={"weapon_ump45"} new const GUNSHOT_DECALS[] = { 41, 42, 43, 44, 45 } new ethereal_V_MODEL[64] = "kingeth/v_kingeth.mdl" new ethereal_P_MODEL[64] = "kingeth/p_kingeth.mdl" new ethereal_W_MODEL[64] = "kingeth/w_kingeth.mdl" new cvar_ethereal_hasar, cvar_ethereal_mermi, cvar_ethereal_sarjor, cvar_ethereal_fiyat new g_has_ethereal[33] new g_MaxPlayers, g_orig_event_ethereal, g_clip_ammo[33] new Float:cl_pushangle[MAX_PLAYERS + 1][3], m_iBlood[2] new g_ethereal_TmpClip[33] public plugin_init() { register_plugin("[BIO]: Ethereal Silahi", "1.0", "EDIT: !KiNg Clan") register_clcmd("say /kingeth", "etherealsatinal") register_clcmd("say /eth", "etherealsatinal") register_clcmd("say_team /kingeth", "etherealsatinal") register_clcmd("say_team /eth", "etherealsatinal") register_logevent("TurSonu", 2, "1=Round_End") RegisterHam(Ham_Spawn, "player", "OyuncuDogunca") register_event("CurWeapon","CurrentWeapon","be","1=1") RegisterHam(Ham_Item_AddToPlayer, went, "fw_ethereal_AddToPlayer") RegisterHam(Ham_Use, "func_tank", "fw_UseStationary_Post", 1) RegisterHam(Ham_Use, "func_tankmortar", "fw_UseStationary_Post", 1) RegisterHam(Ham_Use, "func_tankrocket", "fw_UseStationary_Post", 1) RegisterHam(Ham_Use, "func_tanklaser", "fw_UseStationary_Post", 1) RegisterHam(Ham_Item_Deploy, went, "fw_Item_Deploy_Post", 1) RegisterHam(Ham_Weapon_PrimaryAttack, went, "fw_ethereal_PrimaryAttack") RegisterHam(Ham_Weapon_PrimaryAttack, went, "fw_ethereal_PrimaryAttack_Post", 1) RegisterHam(Ham_Item_PostFrame, went, "ethereal__ItemPostFrame"); RegisterHam(Ham_Weapon_Reload, went, "ethereal__Reload"); RegisterHam(Ham_Weapon_Reload, went, "ethereal__Reload_Post", 1); RegisterHam(Ham_TakeDamage, "player", "fw_TakeDamage") register_forward(FM_SetModel, "fw_SetModel") register_forward(FM_UpdateClientData, "fw_UpdateClientData_Post", 1) register_forward(FM_PlaybackEvent, "fwPlaybackEvent") cvar_ethereal_hasar = register_cvar("bio_ethereal_hasar", "2") cvar_ethereal_mermi = register_cvar("bio_ethereal_mermi", "30") cvar_ethereal_sarjor = register_cvar("bio_ethereal_sarjor", "100") cvar_ethereal_fiyat = register_cvar("bio_ethereal_fiyat", "9000") g_MaxPlayers = get_maxplayers() } public plugin_precache() { precache_model(ethereal_V_MODEL) precache_model(ethereal_P_MODEL) precache_model(ethereal_W_MODEL) precache_sound(Fire_snd) m_iBlood[0] = precache_model("kingeth/kingeth1.spr") m_iBlood[1] = precache_model("kingeth/kingeth2.spr") register_forward(FM_PrecacheEvent, "fwPrecacheEvent_Post", 1) } public fwPrecacheEvent_Post(type, const name[]) { if (equal("events/ump45.sc", name)) { g_orig_event_ethereal = get_orig_retval() return FMRES_HANDLED } return FMRES_IGNORED } public client_connect(id) { g_has_ethereal[id] = false } public client_disconnect(id) { g_has_ethereal[id] = false } public fw_SetModel(entity, model[]) { if(!is_valid_ent(entity)) return FMRES_IGNORED; static szClassName[33] entity_get_string(entity, EV_SZ_classname, szClassName, charsmax(szClassName)) if(!equal(szClassName, "weaponbox")) return FMRES_IGNORED; static iOwner iOwner = entity_get_edict(entity, EV_ENT_owner) if(equal(model, "models/w_ump45.mdl")) { static iStoredSVDID iStoredSVDID = find_ent_by_owner(ENG_NULLENT, went, entity) if(!is_valid_ent(iStoredSVDID)) return FMRES_IGNORED; if(g_has_ethereal[iOwner]) { entity_set_int(iStoredSVDID, EV_INT_WEAPONKEY, WEAPONKEY) g_has_ethereal[iOwner] = false entity_set_model(entity, ethereal_W_MODEL) return FMRES_SUPERCEDE; } } return FMRES_IGNORED; } public give_ethereal(id) { drop_weapons(id, 1); new iWep2 = give_item(id,went) if( iWep2 > 0 ) { cs_set_weapon_ammo(iWep2, get_pcvar_num(cvar_ethereal_mermi)) cs_set_user_bpammo (id, wId, get_pcvar_num(cvar_ethereal_sarjor)) } g_has_ethereal[id] = true; } public etherealsatinal(id, itemid) { if (!is_user_alive(id)) { ColorChat(id,NORMAL,"^4[!KiNg Clan]:^1^3Ethereal Silahini^1 ^4Alamabilmek Icin^1 ^3Hayatta Olmaniz Gereklidir!^1") return PLUGIN_HANDLED } new para = cs_get_user_money(id) if (para >= get_pcvar_num(cvar_ethereal_fiyat)) { cs_set_user_money(id, para - get_pcvar_num(cvar_ethereal_fiyat)) give_ethereal(id) ColorChat(id,NORMAL,"^4[!KiNg Clan]:^1^3Ethereal Silahini^1 ^4Satin Aldiniz!^1") } else { ColorChat(id,NORMAL,"^4[!KiNg Clan]:^1^3Ethereal Silahini Almak Icin^1 ^4Yeterli Paraniz Yok^1 ^3Silahin Degeri:^1^4%d^1^3TL^1", get_pcvar_num(cvar_ethereal_fiyat)) } return PLUGIN_HANDLED } public OyuncuDogunca(id) { g_has_ethereal[id] = false } public TurSonu(id) { g_has_ethereal[id] = false } public fw_ethereal_AddToPlayer(ethereal, id) { if(!is_valid_ent(ethereal) || !is_user_connected(id)) return HAM_IGNORED; if(entity_get_int(ethereal, EV_INT_WEAPONKEY) == WEAPONKEY) { g_has_ethereal[id] = true entity_set_int(ethereal, EV_INT_WEAPONKEY, 0) return HAM_HANDLED; } return HAM_IGNORED; } public fw_UseStationary_Post(entity, caller, activator, use_type) { if (use_type == USE_STOPPED && is_user_connected(caller)) replace_weapon_models(caller, get_user_weapon(caller)) } public fw_Item_Deploy_Post(weapon_ent) { static owner owner = fm_cs_get_weapon_ent_owner(weapon_ent) static weaponid weaponid = cs_get_weapon_id(weapon_ent) replace_weapon_models(owner, weaponid) UTIL_PlayWeaponAnimation(owner,2,2) } public CurrentWeapon(id) { replace_weapon_models(id, read_data(2)) } replace_weapon_models(id, weaponid) { switch (weaponid) { case wId: { if(g_has_ethereal[id]) { set_pev(id, pev_viewmodel2, ethereal_V_MODEL) set_pev(id, pev_weaponmodel2, ethereal_P_MODEL) } } } } public fw_UpdateClientData_Post(Player, SendWeapons, CD_Handle) { if(!is_user_alive(Player) || (get_user_weapon(Player) != wId) || !g_has_ethereal[Player]) return FMRES_IGNORED set_cd(CD_Handle, CD_flNextAttack, halflife_time () + 0.001) return FMRES_HANDLED } public fw_ethereal_PrimaryAttack(Weapon) { new Player = get_pdata_cbase(Weapon, 41, 4) if (!g_has_ethereal[Player]) return; pev(Player,pev_punchangle,cl_pushangle[Player]) g_clip_ammo[Player] = cs_get_weapon_ammo(Weapon) if(g_clip_ammo[Player]>0) UTIL_PlayWeaponAnimation(Player, 5,2) } public fwPlaybackEvent(flags, invoker, eventid, Float:delay, Float:origin[3], Float:angles[3], Float:fparam1, Float:fparam2, iParam1, iParam2, bParam1, bParam2) { if ((eventid != g_orig_event_ethereal)) return FMRES_IGNORED if (!(1 <= invoker <= g_MaxPlayers)) return FMRES_IGNORED playback_event(flags | FEV_HOSTONLY, invoker, eventid, delay, origin, angles, fparam1, fparam2, iParam1, iParam2, bParam1, bParam2) return FMRES_SUPERCEDE } public fw_ethereal_PrimaryAttack_Post(Weapon) { new Player = get_pdata_cbase(Weapon, 41, 4) new szClip, szAmmo get_user_weapon(Player, szClip, szAmmo) if(Player > 0 && Player < 33) { if(g_has_ethereal[Player]) { if(szClip > 0)emit_sound(Player, CHAN_WEAPON, Fire_snd, VOL_NORM, ATTN_NORM, 0, PITCH_NORM) } if(g_has_ethereal[Player]) { new Float:push[3] pev(Player,pev_punchangle,push) xs_vec_sub(push,cl_pushangle[Player],push) xs_vec_mul_scalar(push,0.6,push) xs_vec_add(push,cl_pushangle[Player],push) set_pev(Player,pev_punchangle,push) if (!g_clip_ammo[Player]) return make_blood_and_bulletholes(Player) } } } public fw_TakeDamage(victim, inflictor, attacker, Float:damage) { if ( IsValidUser( attacker ) && get_user_weapon(attacker) == CSW_UMP45 && g_has_ethereal[attacker] ) { SetHamParamFloat(4, damage * get_pcvar_float( cvar_ethereal_hasar ) ) } } stock fm_cs_get_current_weapon_ent(id) { return get_pdata_cbase(id, OFFSET_ACTIVE_ITEM, OFFSET_LINUX); } stock fm_cs_get_weapon_ent_owner(ent) { return get_pdata_cbase(ent, OFFSET_WEAPONOWNER, OFFSET_LINUX_WEAPONS); } stock UTIL_PlayWeaponAnimation(const Player, const Sequence,body) { set_pev(Player, pev_weaponanim, Sequence) message_begin(MSG_ONE_UNRELIABLE, SVC_WEAPONANIM, .player = Player) write_byte(Sequence) write_byte(body)//pev(Player, pev_body)) message_end() } stock make_blood_and_bulletholes(id) { new aimOrigin[3], target, body get_user_origin(id, aimOrigin, 3) get_user_aiming(id, target, body) if(target > 0 && target <= g_MaxPlayers && is_user_zombie(target)) { new Float:fStart[3], Float:fEnd[3], Float:fRes[3], Float:fVel[3] pev(id, pev_origin, fStart) velocity_by_aim(id, 64, fVel) fStart[0] = float(aimOrigin[0]) fStart[1] = float(aimOrigin[1]) fStart[2] = float(aimOrigin[2]) fEnd[0] = fStart[0]+fVel[0] fEnd[1] = fStart[1]+fVel[1] fEnd[2] = fStart[2]+fVel[2] new res engfunc(EngFunc_TraceLine, fStart, fEnd, 0, target, res) get_tr2(res, TR_vecEndPos, fRes) message_begin(MSG_BROADCAST, SVC_TEMPENTITY) write_byte(TE_BLOODSPRITE) write_coord(floatround(fStart[0])) write_coord(floatround(fStart[1])) write_coord(floatround(fStart[2])) write_short( m_iBlood [ 1 ]) write_short( m_iBlood [ 0 ] ) write_byte(70) write_byte(random_num(1,2)) message_end() } else if(!is_user_connected(target)) { if(target) { message_begin(MSG_BROADCAST, SVC_TEMPENTITY) write_byte(TE_DECAL) write_coord(aimOrigin[0]) write_coord(aimOrigin[1]) write_coord(aimOrigin[2]) write_byte(GUNSHOT_DECALS[random_num ( 0, sizeof GUNSHOT_DECALS -1 ) ] ) write_short(target) message_end() } else { message_begin(MSG_BROADCAST, SVC_TEMPENTITY) write_byte(TE_WORLDDECAL) write_coord(aimOrigin[0]) write_coord(aimOrigin[1]) write_coord(aimOrigin[2]) write_byte(GUNSHOT_DECALS[random_num ( 0, sizeof GUNSHOT_DECALS -1 ) ] ) message_end() } message_begin(MSG_BROADCAST, SVC_TEMPENTITY) write_byte(TE_GUNSHOTDECAL) write_coord(aimOrigin[0]) write_coord(aimOrigin[1]) write_coord(aimOrigin[2]) write_short(id) write_byte(GUNSHOT_DECALS[random_num ( 0, sizeof GUNSHOT_DECALS -1 ) ] ) message_end() message_begin(MSG_ALL, SVC_TEMPENTITY) write_byte(TE_SPARKS) write_coord(aimOrigin[0]) write_coord(aimOrigin[1]) write_coord(aimOrigin[2]) message_end() message_begin(MSG_ALL, SVC_TEMPENTITY) write_byte(TE_SPARKS) write_coord(aimOrigin[0]+2) write_coord(aimOrigin[1]) write_coord(aimOrigin[2]) message_end() message_begin(MSG_ALL, SVC_TEMPENTITY) write_byte(TE_SPARKS) write_coord(aimOrigin[0]) write_coord(aimOrigin[1]+2) write_coord(aimOrigin[2]) message_end() message_begin(MSG_ALL, SVC_TEMPENTITY) write_byte(TE_SPARKS) write_coord(aimOrigin[0]) write_coord(aimOrigin[1]) write_coord(aimOrigin[2]+2) message_end() } } public ethereal__ItemPostFrame(weapon_entity) { new id = pev(weapon_entity, pev_owner) if (!is_user_connected(id)) return HAM_IGNORED; if (!g_has_ethereal[id]) return HAM_IGNORED; new Float:flNextAttack = get_pdata_float(id, m_flNextAttack, PLAYER_LINUX_XTRA_OFF) new iBpAmmo = cs_get_user_bpammo(id, wId); new iClip = get_pdata_int(weapon_entity, m_iClip, WEAP_LINUX_XTRA_OFF) new fInReload = get_pdata_int(weapon_entity, m_fInReload, WEAP_LINUX_XTRA_OFF) if( fInReload && flNextAttack <= 0.0 ) { new j = min(get_pcvar_num(cvar_ethereal_mermi) - iClip, iBpAmmo) set_pdata_int(weapon_entity, m_iClip, iClip + j, WEAP_LINUX_XTRA_OFF) cs_set_user_bpammo(id, wId, iBpAmmo-j); set_pdata_int(weapon_entity, m_fInReload, 0, WEAP_LINUX_XTRA_OFF) fInReload = 0 } return HAM_IGNORED; } public ethereal__Reload(weapon_entity) { new id = pev(weapon_entity, pev_owner) if (!is_user_connected(id)) return HAM_IGNORED; if (!g_has_ethereal[id]) return HAM_IGNORED; g_ethereal_TmpClip[id] = -1; new iBpAmmo = cs_get_user_bpammo(id, wId); new iClip = get_pdata_int(weapon_entity, m_iClip, WEAP_LINUX_XTRA_OFF) if (iBpAmmo <= 0) return HAM_SUPERCEDE; if (iClip >= get_pcvar_num(cvar_ethereal_mermi)) return HAM_SUPERCEDE; UTIL_PlayWeaponAnimation(id, 1,2) g_ethereal_TmpClip[id] = iClip; return HAM_IGNORED; } public ethereal__Reload_Post(weapon_entity) { new id = pev(weapon_entity, pev_owner) if (!is_user_connected(id)) return HAM_IGNORED; if (!g_has_ethereal[id]) return HAM_IGNORED; if (g_ethereal_TmpClip[id] == -1) return HAM_IGNORED; set_pdata_int(weapon_entity, m_iClip, g_ethereal_TmpClip[id], WEAP_LINUX_XTRA_OFF) set_pdata_float(weapon_entity, m_flTimeWeaponIdle, RELOAD_TIME, WEAP_LINUX_XTRA_OFF) set_pdata_float(id, m_flNextAttack, RELOAD_TIME, PLAYER_LINUX_XTRA_OFF) set_pdata_int(weapon_entity, m_fInReload, 1, WEAP_LINUX_XTRA_OFF) UTIL_PlayWeaponAnimation(id, 1,2) return HAM_IGNORED; } stock drop_weapons(id, dropwhat) { static weapons[32], num, i, weaponid num = 0 get_user_weapons(id, weapons, num) for (i = 0; i < num; i++) { weaponid = weapons[i] if (dropwhat == 1 && ((1<<weaponid) & PRIMARY_WEAPONS_BIT_SUM)) { static wname[32] get_weaponname(weaponid, wname, sizeof wname - 1) engclient_cmd(id, "drop", wname) } } }
ERROR:
When this plugin grenade with a normal weapon damage by 20 is 160 damage How do I set it?
Take maximum 100 damage with grenades.
100 hp with a maximum grant of this plugin grenade damage ?
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