Run time error 10: native error (native "pev")
Hello guys, I have got a problem, in logs I have got all time an error. It uses Paintballmod by Rul4
Code:
L 02/10/2013 - 18:00:26: [AMXX] Run time error 10: native error (native "pev")
L 02/10/2013 - 18:00:26: [AMXX] [0] paintballnade1.sma::fw_think (line 94)
L 02/10/2013 - 18:03:47: [FAKEMETA] Invalid entity
L 02/10/2013 - 18:03:47: [AMXX] Displaying debug trace (plugin "paintballnade.amxx")
Here is SMA. What's wrong? Can someone explain me and how repair it?
Code:
#include <amxmodx>
#include <fakemeta>
#include <hamsandwich>
#define PLUGIN "R Paintball Nade"
#define VERSION "1.5"
#define AUTHOR "Rul4 - WhooKid"
new pbnade, pbsnade, radius, MaxPlayers, blood1, blood2, smoke[6];
public plugin_init()
{
register_plugin(PLUGIN, VERSION, AUTHOR);
set_cvar_string("rpaintballnade", VERSION)
if (get_pcvar_num(pbnade)||get_pcvar_num(pbsnade))
{
register_event("CurWeapon", "ev_curweapon", "be");
register_forward(FM_SetModel, "fw_setmodel");
register_forward(FM_Think, "fw_think");
radius = register_cvar("pbnade_radius", "150");
MaxPlayers = get_maxplayers();
}
}
public plugin_precache()
{
pbnade = register_cvar("amx_pbnade", "1");
pbsnade = register_cvar("amx_pbsnade", "0");
register_cvar("rpaintballnade", VERSION, FCVAR_SERVER|FCVAR_UNLOGGED);
if (get_pcvar_num(pbnade))
{
precache_model("models/p_pbnade.mdl");
precache_model("models/v_pbnade.mdl");
precache_model("models/w_pbnade.mdl");
blood1 = precache_model("sprites/blood.spr");
blood2 = precache_model("sprites/bloodspray.spr");
}
if (get_pcvar_num(pbsnade))
{
precache_model("models/v_pbsnade.mdl");
precache_model("models/w_pbsnade.mdl");
smoke[0] = precache_model("sprites/gas_puff_01b.spr");
smoke[1] = precache_model("sprites/gas_puff_01r.spr");
smoke[2] = precache_model("sprites/gas_puff_01g.spr");
smoke[3] = precache_model("sprites/gas_puff_01y.spr");
smoke[4] = precache_model("sprites/gas_puff_01m.spr");
smoke[5] = precache_model("sprites/gas_puff_01o.spr");
}
}
public ev_curweapon(id)
{
new model[35];
pev(id, pev_viewmodel2, model, 34);
if (equali(model, "models/v_hegrenade.mdl") && (get_pcvar_num(pbnade)))
{
set_pev(id, pev_viewmodel2, "models/v_pbnade.mdl");
set_pev(id, pev_weaponmodel2, "models/p_pbnade.mdl");
}
if (equali(model, "models/v_smokegrenade.mdl") && (get_pcvar_num(pbsnade)))
{
set_pev(id, pev_viewmodel2, "models/v_pbsnade.mdl");
//set_pev(id, pev_weaponmodel2, "models/p_pbnade.mdl");
}
}
public fw_setmodel(ent, model[])
{
if (equali(model, "models/w_hegrenade.mdl") && (get_pcvar_num(pbnade)))
{
engfunc(EngFunc_SetModel, ent, "models/w_pbnade.mdl");
return FMRES_SUPERCEDE;
}
if (equali(model, "models/w_smokegrenade.mdl") && (get_pcvar_num(pbsnade)))
{
engfunc(EngFunc_SetModel, ent, "models/w_pbsnade.mdl");
return FMRES_SUPERCEDE;
}
return FMRES_IGNORED;
}
public fw_think(ent)
{
new model[25];
pev(ent, pev_model, model, 24);
if (!equali(model, "models/w_pbnade.mdl") && !equali(model, "models/w_pbsnade.mdl"))
return FMRES_IGNORED;
if (equali(model, "models/w_pbnade.mdl"))
set_task(1.6, "act_explode", ent);
else
set_task(2.0, "act_smoke", ent);
return FMRES_SUPERCEDE;
}
public act_explode(ent)
{
if (!pev_valid(ent))
return;
new origin[3], Float:forigin[3], colors[4], owner = pev(ent, pev_owner), user_team = get_user_team(owner);
colors = (user_team == 1) ? { 255, 0, 247, 70} : { 0, 255, 208, 30};
pev(ent, pev_origin, forigin);
FVecIVec(forigin, origin);
new id, Float:distance = float(get_pcvar_num(radius)), Float:porigin[3];
message_begin(MSG_BROADCAST, SVC_TEMPENTITY);
write_byte(TE_BLOODSPRITE);
write_coord(origin[0]);
write_coord(origin[1]);
write_coord(origin[2] + 20);
write_short(blood2);
write_short(blood1);
write_byte(colors[2]);
write_byte(30);
message_end();
while (id++ < MaxPlayers)
if (is_user_alive(id))
{
if (user_team != get_user_team(id) || owner == id)
{
pev(id, pev_origin, porigin);
if (get_distance_f(forigin, porigin) <= distance)
if (fm_is_visible(ent, id))
ExecuteHam(Ham_TakeDamage, id, ent, owner, (id != owner) ? 100.0 : 300.0, 0);
}
}
emit_sound(ent, CHAN_AUTO, "weapons/sg_explode.wav", 1.0, ATTN_NORM, 0, PITCH_NORM);
engfunc(EngFunc_RemoveEntity, ent);
}
public act_smoke(ent)
{
emit_sound(ent, CHAN_AUTO, "weapons/sg_explode.wav", 1.0, ATTN_NORM, 0, PITCH_NORM);
act_fumes(ent)
}
public act_fumes(ent)
{
if (!pev_valid(ent))
return;
new origin[3], Float:forigin[3];
pev(ent, pev_origin, forigin);
FVecIVec(forigin, origin);
//#define TE_FIREFIELD 123 // makes a field of fire.
// coord (origin)
// short (radius) (fire is made in a square around origin. -radius, -radius to radius, radius)
// short (modelindex)
// byte (count)
// byte (flags)
// byte (duration (in seconds) * 10) (will be randomized a bit)
new select = random(6)
message_begin(MSG_BROADCAST, SVC_TEMPENTITY);
write_byte(TE_FIREFIELD);
write_coord(origin[0]);
write_coord(origin[1]);
write_coord(origin[2] + 50);
write_short(100)
write_short(smoke[select]);
write_byte(100)
write_byte(TEFIRE_FLAG_ALPHA)//(TEFIRE_FLAG_SOMEFLOAT | TEFIRE_FLAG_ALPHA)
write_byte(1000)
message_end();
message_begin(MSG_BROADCAST, SVC_TEMPENTITY);
write_byte(TE_FIREFIELD);
write_coord(origin[0]);
write_coord(origin[1]);
write_coord(origin[2] + 50);
write_short(150)
write_short(smoke[select]);
write_byte(10)
write_byte(TEFIRE_FLAG_ALLFLOAT | TEFIRE_FLAG_ALPHA )
write_byte(1000)
message_end();
engfunc(EngFunc_RemoveEntity, ent);
}
stock bool:fm_is_visible(ent, target)
{
if (pev_valid(ent) && pev_valid(target))
{
new Float:start[3], Float:view_ofs[3], Float:point[3];
pev(ent, pev_origin, start);
pev(ent, pev_view_ofs, view_ofs);
pev(target, pev_origin, point);
start[0] += view_ofs[0];
start[1] += view_ofs[1];
start[2] += view_ofs[2];
engfunc(EngFunc_TraceLine, start, point, 1, ent, 0);
new Float:fraction;
get_tr2(0, TR_flFraction, fraction);
if (fraction == 1.0)
return true;
}
return false;
}
/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
*{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1045\\ f0\\ fs16 \n\\ par }
*/
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