Bots auto-slay when no humans left
Bots are being automatically slayed when all human players have died. I've isolated this to CSDM by disabling every 3rd party plugin and testing individually....when I disable CSDM the problem goes away. I've got the latest version of CSDM.
Is there any way to disable the auto-slay? I didn't see anything in config related to it. |
Re: Bots auto-slay when no humans left
never saw such a problem in CSDM 2.1.2 and CSDM 2.1.2k. which kind of b0ts are you using ? maybe the problem is in their own configuration files.
Quote:
Code:
rcon version |
Re: Bots auto-slay when no humans left
Running this on CZ with built-in CZ bots.
rcon version: Quote:
Quote:
rcon meta list: Quote:
|
Re: Bots auto-slay when no humans left
everything seems to be right http://illiweb.com/fa/i/smiles/icon_eek.gif.
just an advice, those b0ts are too stupid. try podb0ts, search in my posts anything related to them if you don't find it elswhere. |
Re: Bots auto-slay when no humans left
I'd prefer not to use podbot in this implementation if possible. Nothing against podbot...good bots, but I prefer the standard cz bots for gungame.
I looked through the SMAs for csdm and didn't see ANYTHING in there about killing bots if all humans are dead. If I can atleast change the trigger and recompile or something I would. |
Re: Bots auto-slay when no humans left
Quote:
Quote:
|
Re: Bots auto-slay when no humans left
Solved the issue. One addon was sending commands to CSDM. Derp.
|
All times are GMT -4. The time now is 02:35. |
Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.