| alonelive |
01-16-2013 04:42 |
screen shake effect
Can you help me with this plugin?
I want to edit screen shake effect. I need to make it less..
message_begin(MSG_ONE , gMsgScreenShake , {0,0,0} ,id)
write_short( 1<< 14 );
I test some values instead 14, but effect is not changed.. He is too strong (big screen slope)
PHP Code:
#include <amxmodx> #include <engine>
#define PA_LOW 25.0 #define PA_HIGH 50.0 #define DEFAULT_VOLUME 0.8
new gMsgScreenShake , gMsgScreenFade;
public plugin_init() { register_plugin("HE damage effect" , "0.2" , "v3x"); register_event("Damage" , "event_Damage" , "b" , "2>0"); register_cvar("he_damage_effect" , "1"); gMsgScreenShake = get_user_msgid("ScreenShake"); gMsgScreenFade = get_user_msgid("ScreenFade"); }
public event_Damage(id) { if(get_cvar_num("he_damage_effect") <= 0 || !is_user_connected(id) || !is_user_alive(id) || is_user_bot(id)) return; new iWeapID, attacker = get_user_attacker(id , iWeapID); if(!is_user_connected(attacker)) return; if(iWeapID == 4) {
client_cmd(id , "volume 0"); set_task(0.5 , "volume_up_1" , id);
new Float:fVec[3]; fVec[0] = random_float(PA_LOW , PA_HIGH); fVec[1] = random_float(PA_LOW , PA_HIGH); fVec[2] = random_float(PA_LOW , PA_HIGH); entity_set_vector(id , EV_VEC_punchangle , fVec);
message_begin(MSG_ONE , gMsgScreenShake , {0,0,0} ,id) write_short( 1<<14 ); write_short( 1<<14 ); write_short( 1<<14 ); message_end(); message_begin(MSG_ONE_UNRELIABLE , gMsgScreenFade , {0,0,0} , id); write_short( 1<<10 ); write_short( 1<<10 ); write_short( 1<<12 ); write_byte( 225 ); write_byte( 0 ); write_byte( 0 ); write_byte( 125 ); message_end(); } }
public volume_up_1(id) { client_cmd(id , "volume 0.1"); set_task(0.2 , "volume_up_2" , id); }
public volume_up_2(id) { client_cmd(id , "volume 0.2"); set_task(0.2 , "volume_up_3" , id); }
public volume_up_3(id) { client_cmd(id , "volume 0.3"); set_task(0.2 , "volume_up_4" , id); }
public volume_up_4(id) { client_cmd(id , "volume 0.4"); set_task(0.2 , "volume_up_5" , id); }
public volume_up_5(id) { client_cmd(id , "volume 0.5"); set_task(0.2 , "volume_up_6" , id); }
public volume_up_6(id) { client_cmd(id , "volume 0.6"); set_task(0.2 , "volume_up_7" , id); }
public volume_up_7(id) { client_cmd(id , "volume 0.7"); set_task(0.2 , "volume_up_8" , id); }
public volume_up_8(id) { client_cmd(id , "volume %f" , DEFAULT_VOLUME); }
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