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-   -   [TF2] Unusual effects 2.19 SQL (21/12/2015) (https://forums.alliedmods.net/showthread.php?t=205599)

Mr. Man 01-12-2013 15:37

Re: [TF2] Unusuals effects
 
Quote:

Originally Posted by Dispenz0r (Post 1872360)
Thanks mate

I am testing it now and am getting higher latency than normal. Can someone check whether I have a handle that's not closed or something?

Erreur 500 01-12-2013 16:05

Re: [TF2] Unusuals effects
 
Ouah ... I didn't think this little plugin will create a polemic ! I just wanted to help administrator and give more fun for donator !

Quote:

Originally Posted by Skyrider (Post 1872128)
Effects on weapons works great, but when I chose new hat, and choose head or misc, nothing appears. The menu closes and does nothing.

I'm currently testing misc and weapon effect, and it works for me. Do you have an error ?


Else I'm agree with you Mr. Man I writed official particle name but it isn't explicit.
I will add cvar for enable or disable hat particle.

Quote:

Originally Posted by Mr. Man (Post 1872298)
I just changed the CVAR too. Done! And you can't apply it to hats/miscs if you want Valve to not crack down on it. It's already borderline.

Do you really think it's necessary to disable particule on hat ? Anyone will can modify this plugin and add particule on hat after !

NameUser 01-12-2013 16:07

Re: [TF2] Unusuals effects
 
Quote:

Originally Posted by Erreur 500 (Post 1872394)
I'm currently testing misc and weapon effect

Yay! Hopefully we'll see something new in the future.

Leonardo 01-12-2013 16:59

Re: [TF2] Unusuals effects
 
@Erreur 500,
... approved TF2 Items Info plugin is too good?

Oshizu 01-12-2013 17:36

Re: [TF2] Unusuals effects
 
Changing particle effect of currently equipped weapons is working
But Add New Weapon
Add New Hat
Menus are closing after you choose Slot (example: Misc, PDA etc)

Quote:

Originally Posted by Leonardo (Post 1872433)
@Erreur 500,
... approved TF2 Items Info plugin is too good?

Maybe he didn't saw this :down:

Erreur 500 01-12-2013 17:57

Re: [TF2] Unusuals effects
 
Quote:

Originally Posted by Leonardo (Post 1872433)
@Erreur 500,
... approved TF2 Items Info plugin is too good?

Yes I didn't know your plugin ... I will use your in the next version.

Mr. Man 01-12-2013 18:11

Re: [TF2] Unusuals effects
 
Quote:

Originally Posted by Erreur 500 (Post 1872459)
Yes I didn't know your plugin ... I will use your in the next version.

No problem. Just wanted to make sure Valve/AM devs don't ding you for doing crazy things. By the way, can you check whether there are any errors in the version I uploaded? I would like to keep mine simple and limited only to weapons and the wording too.

Really appreciate what you're doing!

ReFlexPoison 01-12-2013 18:19

Re: [TF2] Unusuals effects
 
Don't see why you are using the key value structure of the tf2items config to change the effects of the items. (Plus reloading the plugin each time it's called (with ServerCommand))

Why not just use PrepareItemHandle stock in FlaminSarge's Give Weapon plugin and use OnGiveNamedItem and change the attributes there?

+ TF2ItemsInfo to determine item slot of iIndex.

cool_myll 01-14-2013 07:10

Re: [TF2] Unusuals effects
 
Quote:

Originally Posted by Mr. Man (Post 1872260)
For those who are concerned about the ethics of attaching particles to hats/miscs, I've attached a modified version below:

Changes:

1. Removed hats/misc section (ineffective anyways).
2. Removed class/slot selection (ineffective anyways).
3. Suppressed menu popup after particle application and removal.
4. Cleaned up phrases and made particle effects more recognizable.
5. Changed the command trigger from !unusual to !particle.
6. CVAR flag changed to particle_immunity (def: 0). Accepted flags: a, b, o, p, q, r, s, t or z. 0 = don't need flag

Please check whether I did the menus right. Also remove this post if it violates any Valve policies.

Does Tf2 Items and ItemsGame Manager need any further setup? I put your version but it is acting very weird. Only works on some weapons and it put random effects instead of the choosed ones.

nineteeneleven 01-14-2013 08:06

Re: Re: [TF2] Unusuals effects
 
Quote:

Originally Posted by cool_myll (Post 1873274)
Does Tf2 Items and ItemsGame Manager need any further setup? I put your version but it is acting very weird. Only works on some weapons and it put random effects instead of the choosed ones.

Same here


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