Re: [TF2] Unusuals effects
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Re: [TF2] Unusuals effects
Ouah ... I didn't think this little plugin will create a polemic ! I just wanted to help administrator and give more fun for donator !
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Else I'm agree with you Mr. Man I writed official particle name but it isn't explicit. I will add cvar for enable or disable hat particle. Quote:
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Re: [TF2] Unusuals effects
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Re: [TF2] Unusuals effects
@Erreur 500,
... approved TF2 Items Info plugin is too good? |
Re: [TF2] Unusuals effects
Changing particle effect of currently equipped weapons is working
But Add New Weapon Add New Hat Menus are closing after you choose Slot (example: Misc, PDA etc) Quote:
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Re: [TF2] Unusuals effects
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Re: [TF2] Unusuals effects
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Really appreciate what you're doing! |
Re: [TF2] Unusuals effects
Don't see why you are using the key value structure of the tf2items config to change the effects of the items. (Plus reloading the plugin each time it's called (with ServerCommand))
Why not just use PrepareItemHandle stock in FlaminSarge's Give Weapon plugin and use OnGiveNamedItem and change the attributes there? + TF2ItemsInfo to determine item slot of iIndex. |
Re: [TF2] Unusuals effects
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Re: Re: [TF2] Unusuals effects
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