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-   -   Call HE Explode (https://forums.alliedmods.net/showthread.php?t=205501)

fl0werD 01-11-2013 09:03

Call HE Explode
 
Hallo, help me with call explosion of default grenade, please. Desirable means amxmodx, without using Orpheu \ Rage. I found SF_DETONATE in hlsdk_const.inc, but i dont know how use this.

micapat 01-11-2013 11:55

Re: Call HE Explode
 
You want to imitate the explosion of a grenade, or you want to make explode a grenade ?
If it's the first choose, take a look of CSSDK, otherwise search the plugin "nademodes".

fl0werD 01-11-2013 13:59

Re: Call HE Explode
 
Quote:

Originally Posted by micapat (Post 1871587)
You want to imitate the explosion of a grenade, or you want to make explode a grenade ?

I want call the explosion of a grenade.

Quote:

Originally Posted by micapat (Post 1871587)
If it's the first choose, take a look of CSSDK, otherwise search the plugin "nademodes".

Okay. I have entity, classname is "m32grenade", how to call explode in module?:oops:

Arkshine 01-11-2013 15:27

Re: Call HE Explode
 
Without orpheu, you will have to deal with pev_dmgtime. Already a plugin which uses that, please search. Also not sure why you don't want orpheu when It's way more simple/efficient to use.


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