Extend Caller
Hey guys ive decided to make a new topic for my plugin since it didnt really belong in the old topic i made, so heres what ive made so far and i would like it if you guys could help me finish it
the idea is: Quote:
Code:
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Code:
something like that? I still don't get what sv_combattime is. Is it like mp_timeleft, except for co_ maps? Or something? |
ummm... well i can kinda under stand whats going on but could u tell me like whats going on cuz im confused atm
PS my fault its mp_combattime not sv |
I noticed some error in my code, and also documented it
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If you want me to help you, I need to know what mp_combattime is. You still have not explained what it is / does.
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ok this code looks great thanks heaps, now to spend a hour working it out :P, umm so now if i was to shove this into the vote are u left it should exetend by ten mins?
Code:
ok mp_combattime is like the amount of time spend in a match, so like u have 40 mins to kill the oppents hive or cc and if it runs out then the aliens win, if u up the number of mp_combattime it extend the mathc i belive |
wait i made a big mistake sorry i think it is mp_timeleft, becuase mp_combattime doesnt chnage until the round restarts
either way i can change it later when i find the correct command cuz all it needs to do is add 10 |
I think you mean
Code:
And it's "mp_timelimit". |
ok its all compiled now and stuff, now all i need to know is like whats the times for all of this, like how long does it wait till it starts checking and stuff
PS. now that i think about it i might add a cvar for the times, so if i know where they are ill put them in |
set_task(5.0,"check_tl"); <--- 5.0 is how long it waits. You can just add a get_cvar_float and register_cvar if you'd like.
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