Make brush with a function!
is there possible to make a brush with a function or just a normal brush!
like a car,ladder,water e.t.c example: make a ladder |
Make the entity, the I guess you'd do this:
Code:
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yes :P but we need the brush to bind the enity to
maybe take something from the plugin: Admin wall |
I guess brush entities like func_ladder. wall, illusionary, etc can't be moved or created. They are compiled into the bsp.
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You might be able to make a func_ladder, set its mins, maxs, size, origin, etcetera, but I'm not sure you could do it to anything else because you couldn't assign textures to it.
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