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-   -   - Stickman Mod - (https://forums.alliedmods.net/showthread.php?t=20107)

broertje 11-01-2005 17:26

- Stickman Mod -
 
I did this small plugin,it works,it just changes your model,gravity,hp,ap
Code:
#include <amxmodx> #include <amxmisc> #include <cstrike> #include <fun> #define PLUGIN "StickMan mod" #define VERSION "1.0" #define AUTHOR "Broertje" public plugin_init() {     register_plugin(PLUGIN, VERSION, AUTHOR)     register_event("ResetHUD", "resetModel", "b") } public  plugin_precache()       {     precache_model("models/player/stickman/stickman.mdl")         return PLUGIN_CONTINUE } public resetModel(id, level, cid)       { cs_set_user_model(id, "stickman") set_user_gravity(id, 0.5) set_user_health(id, 150) set_user_armor(id, 175) }

atambo 11-01-2005 17:30

whats the stickman model look like?

Hawk552 11-01-2005 18:11

I think it should be cs_set_user_model(id,"stickman/stickman.mdl");

XxAvalanchexX 11-01-2005 18:54

No.

broertje 11-02-2005 04:53

1 Attachment(s)
A little man out of sticks :d,no....everthing works,tested out.
I will post picture later...
here it is:

v3x 11-02-2005 11:47

So what's the problem? :shock:

[ --<-@ ] Black Rose 11-02-2005 14:26

Re: - Stickman Mod -
 
Quote:

Originally Posted by broertje
I did this small plugin,it works,it just changes your model,gravity,hp,ap

none I'd guess? why is this in the Scripting Help...? :P
lol?

broertje 11-03-2005 07:48

Quote:

1) Its stopid!
2) I dont want to release stopid things
3) Because its me!


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