[TF2] Chat Translation
I run a server with a diverse group of players who come from different parts of the world. As a result, most of them aren't able to communicate with each other since they don't speak English.
Therefore, it would be useful for us to have a plugin which does the following: 1. Automatically translate typed messages into the recipient's native language (based on GeoIP location detection) with Google translation services. 2. Have ability for players to toggle this feature on or off. 3. Have ability for players to set translation types manually by country code. |
Re: [TF2] Chat Translation
for any future developer, the api fro google's translate is here: https://developers.google.com/translate/
this may not be possible, since it would require: 1. Webhost, with bandwidth. 2. Php coding with the api, and to return and input connections from the selected webserver. |
Re: [TF2] Chat Translation
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Also, no need to use the GeoIP location. You can just query the client's cl_language cvar. |
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Re: [TF2] Chat Translation
Part of this request has been done by this plugin:
https://forums.alliedmods.net/showthread.php?p=1436866 The other part I have seen it being done in Eventscripts (not through Google Translate, but through Yahoo! Bablefish) in this plugin: http://addons.eventscripts.com/addon...urcetranslator So I would imagine it being possible to implement easily through SP only. |
Re: [TF2] Chat Translation
didn't know it was possible to take an expensive translate program into sourcepawn like that :o
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Re: [TF2] Chat Translation
SourcePawn is quite flexible.
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Re: [TF2] Chat Translation
Still looking for someone to take on this project since the GeoIP language selection isn't what I need, to be exact.
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