Realmod regeneration!! (Gev)
1 Attachment(s)
Realmod version 1.4.2 for AMXX
Description This is a port of the original realmod for amx located HERE *Slows Players down depending on how many times they've been hit in the legs *Decreases health depending on how many times they've been hit (bleeding) *If you are hit by a HE grenade you light on fire *If you stand too close to someone whos on fire, you catch fire *If you are slashed by a knife you bleed a lot *Bandages can only be bought at the beginning of the round until the buytime for the server is reached. Also, you must be in the buyzone to buy them. Same goes for fire extinguishers. *You may buy as many bandages as you want. *A bandage can be used to stop the bleeding of a single wound. You may use as many as you have bought. If you die you lose all of your bandages. *Same rules apply for fire extinguishers. *If you are on fire you can use a fire extinguisher to put yourself out. Credits I would like to thank Gev for oiginally making this plugin although I haven't asked him yet. I will ask him if its needed though.. Console Commands realmod_buy <bandage|fire> - buys a bandage. costs $100. Can be used to stop bleeding realmod_use <bandage|fire> - uses a bought bandage. Will stop wound that is bleeding the most realmod_help - brings up realmod info realmod_menu - opens menu Cvars realmod - if set to 1 plugin on, if set to 0 plugin off. realmod_blood - if set to 1 blood effects on, if set to 0 blood effects off. realmod_speed - if set to 0, speed effects off. the higher you set it, the less your max speed is each time you're hit in the legs. realmod_damage - if set to 0 bleeding does not cause damage. the higher u set realmod_damage the more damage bleeding does. realmod_fire - if 1 fire is enabled. if 0 fire is off. realmod_fireothers - if 1 players can be lit on fire by other players if they stand too close to a player thats on fire. 0 is off. realmod_knife - if set to 0, knife hits have no effects. the higher you set it the more damage bleeding from knife wounds does. realmod_vote - if set to 1, voting enabled. if 0 voting disabled. say /voterealmod - starts a vote to start Realmod. say /wounds - shows your wounds Updates version 1.4.2a Fixed: not being activated by default Changed: cvar my_wounds to say /wounds version 1.4.2 -Ported to Amxx Tested and compiled with Amxx 1.01 and 1.60, no known bugs at the moment Notes: Can you people try my port and report any bugs that you find?? Requires: cstrike fun and csx (not sure) |
wow nj
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Thanks for the nice feedback :D I hope you enjoy it :)
P.S Did you notice any bugs while using it? |
Update
Fixed not being enabled by default Changed cvar my_wounds to say /wounds Download available at first post |
sounds ok, then again i'd just prefer if something like this would be fixed
http://forums.alliedmods.net/showthread.php?t=2125 |
I know, but it's beyond my current scripting capabilities :(
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Re: Realmod regeneration!! (Gev)
every thing works good the speed the fire although i would like to know why the gore and bleeding damage doesnt work.
The fire takes 5 damage away and thats what the bleeding should do i looked at your code and couldnt find anything wrong with it. |
Re: Realmod regeneration!! (Gev)
oh yea i saw this mod when i had amx its look really cool
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Re: Realmod regeneration!! (Gev)
sweet, good job man
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Re: Realmod regeneration!! (Gev)
Is there anyway you can incorporate it so when someone presses the buy bind for equipment, it shows up in the list too? Thanks.
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