Realmod regeneration!!
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Ok I'm new at coding but I managed to port the realmod plugin from amx to amxx, it compiles with no errors at all (tried with 1.01 and 1.6 compiler). Can you test it and tell me any bugs that you find?
I've tried it on the steamless version of CS 1.5 and it works, however I wasnt able to test it on the steam version of CS 1.6 because my steam client doesn't want to update :( Thanks, Panais |
When the plugin gets enabled, the freezetime does not work correctly.
Normally you cant move during the freezetime, but if the plugin is enabled, you can move normaly but you can't fire until the freeze time is over. What should i put in the code to fix? Heres the code: Code:
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mp_freezetime 0 ;) hehe
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Do you mean i set the sever at mp_freezetime 0, or change code of the plugin?
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Go on any console and type this:
Code:
amx_cvar "mp_freezetime" 0 |
But I don't want to change the mp_freezetime, I just want to fix the plugin so that it doesn't let you move in the freezetime just like normal
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