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-   -   Ham_Spawn by other ways (https://forums.alliedmods.net/showthread.php?t=196406)

wavE_inUse 09-20-2012 11:42

Ham_Spawn by other ways
 
there is other ways to return User Spawn instead Ham_Spawn?

hleV 09-20-2012 12:05

Re: Ham_Spawn by other ways
 
First of all, why do you need that?

jimaway 09-20-2012 12:28

Re: Ham_Spawn by other ways
 
Ham_CS_RoundRespawn ? :D

wavE_inUse 09-20-2012 13:54

Re: Ham_Spawn by other ways
 
because ive a plugin that used hamsandwich only for ham_spawn so i want to use someting instead of it.

hleV 09-20-2012 14:10

Re: Ham_Spawn by other ways
 
Using Ham for spawn only is fine.

jimaway 09-20-2012 15:57

Re: Ham_Spawn by other ways
 
if thats the only reason you have hamsandwich module loaded on your server, and you really dont want it for some reason, then you could use fakemetas FM_Spawn

ConnorMcLeod 09-20-2012 16:19

Re: Ham_Spawn by other ways
 
Quote:

Originally Posted by jimaway (Post 1802965)
if thats the only reason you have hamsandwich module loaded on your server, and you really dont want it for some reason, then you could use fakemetas FM_Spawn

How you know FM_Spawn would workd ?
It wouldn't.

wavE_inUse 09-20-2012 16:27

Re: Ham_Spawn by other ways
 
so there is a way without hamsandwich?

Arkshine 09-20-2012 16:43

Re: Ham_Spawn by other ways
 
Trying to get rid of a module because you use just one function is completely stupid and a nice waste of time for nothing. You will gain nothing, except freeing a bit memory (which is completely insignificant). You won't optimize your server this way, it will be the reverse using other inefficient method. People should stop to worry about having modules loaded. If you want to optimize, start to configure properly your server, using well-coded plugins which use the right tools (like Hamsandwich and Ham_Spawn to hook a player's spawn).

jimaway 09-20-2012 16:49

Re: Ham_Spawn by other ways
 
Quote:

Originally Posted by ConnorMcLeod (Post 1802982)
How you know FM_Spawn would workd ?
It wouldn't.

well my bad then, ive never used it and it was a wild guess that it will trigger on player spawn also


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