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-   -   Remove weapons (https://forums.alliedmods.net/showthread.php?t=1957)

Johnny got his gun 05-15-2004 09:16

Remove weapons
 
1 Attachment(s)
Removes weapons from map when map loads.

kingpin 05-15-2004 09:19

Re: Remove weapons
 
Quote:

Originally Posted by Johnny got his gun
brb

I nominate this for the best description yet GOOOOOOOOO jghg heh j/k bro. gonna go see what this masterpiece from THE JGHG does
EDIT - ah kool I see this as the answer to that whole removing weapons and stuff from maps eh :)

Johnny got his gun 05-15-2004 09:29

Lol my connection is terribly slow today. I always do that when posting new plugins, so that I can implement a link in the sma to the post itself...

kingpin 05-15-2004 09:37

aww thats fine we all love you for the plugins not for your connection lol.

baronparabolla 07-16-2004 13:14

now then, can u make 1 were u can add a weapon entity like in entmod real time with just weapon id numbers so all mods can use it. then u just set the co-ordinates to wer u are standing add a spawn delay meby even write to file... hey presto gun ....
but i herd its not possible somewhere i think i can remember? :?:
so is it easier to do it like the strpper metamod plugin and add them seperatly to a cfg file. if so would it be a simple module because u can still could have the "save location and select spawn delay" but make it so it still saves to a file and then loads next time.

huh ? huh ?? huh ??? would be sweet but i might just be wishfullthinking. :P

corruptor 08-05-2004 13:37

Got Description?

kingpin 08-05-2004 15:10

Quote:

Originally Posted by corruptor
Got Description?

its in his post... it removes weapons laying on a map life iceworld on start of a map....

lncketchum 02-26-2005 00:56

question
 
:?: does anyone know how to add a weapon to be removed ?
thanx

Johnny got his gun 02-26-2005 05:15

Um. This plugin is kind of old. I don't even remember making it. And I don't really understand what it does either :-D.

But as it looks it removes all entities of class "armoury_entity" which is all weapons and stuff that exist normally onground when map loads.
There's no way to remove only a certain weapon type I'm afraid. Not yet. It's easy to do of course... if anyone REALLY wants it ;-)

XunTric 02-26-2005 05:32

Re: question
 
Quote:

Originally Posted by lncketchum
:?: does anyone know how to add a weapon to be removed ?
thanx

Just look thru the .sma file and look at the "public plugin_init()" and find the commands. thats what i use to do when i dont know the commands hehe
---------------------------------------------
EDIT:
or you can write amxx cmds in server console and find all commands and what plugin it is for.


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