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-   -   render footsteps (https://forums.alliedmods.net/showthread.php?t=195411)

GhostMan 09-07-2012 09:09

render footsteps
 
Witch one is better?

Code:

public Reset()
{
    set_lights("#OFF");

    server_cmd("sv_gravity 800");
    server_cmd("mp_friendlyfire 0");
   
    new players[32], num;
    get_players(players, num, "a");
    for(new i = 0; i < num; i++)
    {   
        set_user_rendering(players[i]);
        set_user_footsteps(players[i], 0);
    }
   
    g_BoxStarted = false;
    catch = false;
    g_iTimeLeft = -1;
    g_SpecDay = 0;
}

Code:

public Reset(id)
{
    set_lights("#OFF");

    server_cmd("sv_gravity 800");
    server_cmd("mp_friendlyfire 0");
   
    if(is_user_alive(id))
    {
        set_user_rendering(id);
        set_user_footsteps(id, 0);
    }
   
    g_BoxStarted = false;
    catch = false;
    g_iTimeLeft = -1;
    g_SpecDay = 0;
}


Infernuz 09-07-2012 09:53

Re: render footsteps
 
Depends on how you will use it.

PHP Code:

public Reset() 

Is better if you want to ONLY render for all of the players.


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