Orpheu + Weapon Slot
Well , i start today with Orpheu , learning some things posted by Arkshine and Joaquim and its a powerfull module.
I really get interested with this . But my idea in mind is trying to change the MaxClip. I try with OrpheuSetParamStructMember( 8 , "iMaxClip", 15 ) but i didnt get to work , its possible to done this? I leave this , if someone needs to help me :) ItemInfo Struct
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GetPlayerInfo ( AWP CSSDK )
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Re: Orpheu + Weapon Slot
Some values are hardcoded into the engine.
One of these can be: Code:
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Re: Orpheu + Weapon Slot
Yes, to deal with maxclip, there are several ways, like hooksing some functon GiveAmmo, DefaultReload, etc..(Look at HLSDK). Another is to create a new ammo type. it's probably more simple. You can do it since there is some room ( 32 slots and only 12 or something near registered). I think I've done that in the weapon (rage module), don't remember.
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Re: Orpheu + Weapon Slot
Quote:
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Re: Orpheu + Weapon Slot
Another question , related with orpheu , i'm trying to replace this.
Code:
But i dont have luck , can strings with contain %s be replaced with orpheu , or no way ? |
Re: Orpheu + Weapon Slot
It should be okay unless the message is fired from the client.
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