Event entrance in plugin_init server
Hello members AlliedModders,
For several days I sit all documents if there is an event / logevent or anything else to do the same thing as: client_putinserver, client_connect or client_authorized Do you know any event that makes something? |
Re: Event entrance in plugin_init server
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Re: Event entrance in plugin_init server
First tell why you don't want to use putinserver ?
2nd tell what you want to do with that event. |
Re: Event entrance in plugin_init server
I wanted to use when opening a connection to the server menu after "ok" from motd (or something).
Of documentation goes with Orpheus or rage but is more difficult and more files. There are event / logevent to do this? The question was one to receive a scripting addition to amxx. |
Re: Event entrance in plugin_init server
What? Are you saying you want to do something after they close the MOTD? You can't really do that technically but if you explain exactly what you are want to do (do not assume you know how to do it) then we can give you the best suggestion.
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Re: Event entrance in plugin_init server
After closing the MOTD to stay about 5 seconds and a menu appears. That's why I asked if there is an event / logevent. I wanted to trace another out of the way: client_connect or client_putinserver
So there is a function to do this outside of those specified by me? |
Re: Event entrance in plugin_init server
You can't base anything off of when the MOTD is closed. Just show the menu on client_putinserver(). Then, they will only see it (and be able to use it) when they close the MOTD.
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Re: Event entrance in plugin_init server
So it's not another method. I'll resort to methods with client_
I thought that other which is pretty much the same thing as client_putinserver. Thanks for the time spent in this topic! |
Re: Event entrance in plugin_init server
Only use client_putinserver() for anything that is sent/shown to a player.
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