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-   -   VIP (https://forums.alliedmods.net/showthread.php?t=194319)

Normis 08-27-2012 07:07

VIP
 
Hi guys, I have a problem whith VIP plugin.

In first round drop VIP gun menu its ok but when I die. In next round I dont see VIP gun menu, when I dont die in next round I see VIP gun menu, so when I die in next round I dont see VIP menu, now I need to fix this problem..

Sorry for my bad english :/


Her is code:
Code:

#define DAMAGE_RECIEVED
#define VIP_ACCESS ADMIN_LEVEL_G
#define CharsMax(%1) sizeof %1 - 1
#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <fun>
#include <hamsandwich>

static const COLOR[] = "^x04" //green
static const CONTACT[] = ""
new maxplayers
new gmsgSayText
new mpd, mkb, mhb
new g_MsgSync
new health_add
new health_hs_add
new health_max
new nKiller
new nKiller_hp
new nHp_add
new nHp_max
new g_awp_active
new g_menu_active
new round;
new bool:HasC4[33]
#define Keysrod (1<<0)|(1<<1)|(1<<9) // Keys: 1234567890
#if defined DAMAGE_RECIEVED
    new g_MsgSync2
#endif

public plugin_init()
{
    register_plugin("VIP Eng Version", "2.05", "Dunno")
    mpd = register_cvar("money_per_damage","3")
    mkb = register_cvar("money_kill_bonus","50")
    mhb = register_cvar("money_hs_bonus","100")
    health_add = register_cvar("amx_vip_hp", "2")
    health_hs_add = register_cvar("amx_vip_hp_hs", "3")
    health_max = register_cvar("amx_vip_max_hp", "100")
    g_awp_active = register_cvar("awp_active", "0")
    g_menu_active = register_cvar("menu_active", "1")
    register_event("Damage","Damage","b")
    register_event("DeathMsg","death_msg","a")
    register_menucmd(register_menuid("rod"), Keysrod, "Pressedrod")
    register_clcmd("awp","HandleCmd")
        register_clcmd("sg550","HandleCmd")
        register_clcmd("g3sg1","HandleCmd")
    RegisterHam(Ham_Spawn, "player", "fwHamPlayerSpawnPost", 0)
        register_event("CurWeapon", "event_CurWeapon", "be", "1=1")
        register_event("CurWeapon", "event_CurWeaponn", "be", "1=1")
        register_event("CurWeapon", "event_CurWeaponnn", "be", "1=1")
    register_clcmd("say /vip2","ShowMotd")
    register_clcmd( "say /vips2", "viplist" );
    register_clcmd( "say vips2", "viplist" );
    register_clcmd( "say_team /vips2", "viplist" );
    register_clcmd( "say_team vips2", "viplist" );
    maxplayers = get_maxplayers()
    gmsgSayText = get_user_msgid("SayText")
    register_clcmd("say", "handle_say")
    register_cvar("amx_contactinfo", CONTACT, FCVAR_SERVER)
    register_event("HLTV", "event_new_round", "a", "1=0", "2=0")
    register_event("TextMsg","Event_RoundRestart","a","2&#Game_w")
    register_event("DeathMsg", "hook_death", "a", "1>0")
    register_event("Damage", "on_damage", "b", "2!0", "3=0", "4!0")
    g_MsgSync = CreateHudSyncObj()
#if defined DAMAGE_RECIEVED
    g_MsgSync2 = CreateHudSyncObj()
#endif   
}

public on_damage(id)
{
    new attacker = get_user_attacker(id)

#if defined DAMAGE_RECIEVED
    // id should be connected if this message is sent, but lets check anyway
    if ( is_user_connected(id) && is_user_connected(attacker) )
    if (get_user_flags(attacker) & ADMIN_LEVEL_G)
    {
        new damage = read_data(2)

        set_hudmessage(255, 0, 0, 0.45, 0.50, 2, 0.1, 4.0, 0.1, 0.1, -1)
        ShowSyncHudMsg(id, g_MsgSync2, "%i^n", damage)
#else
    if ( is_user_connected(attacker) && if (get_user_flags(attacker) & ADMIN_LEVEL_G) )
    {
        new damage = read_data(2)
#endif
        set_hudmessage(0, 100, 200, -1.0, 0.55, 2, 0.1, 4.0, 0.02, 0.02, -1)
        ShowSyncHudMsg(attacker, g_MsgSync, "%i^n", damage)
    }
}

public Damage(id)
{
    new weapon, hitpoint, attacker = get_user_attacker(id,weapon,hitpoint)
    if(attacker<=maxplayers && is_user_alive(attacker) && attacker!=id)
    if (get_user_flags(attacker) & ADMIN_LEVEL_G)
    {
        new money = read_data(2) * get_pcvar_num(mpd)
        if(hitpoint==1) money += get_pcvar_num(mhb)
        cs_set_user_money(attacker,cs_get_user_money(attacker) + money)
    }
}

public death_msg()
{
    if(read_data(1)<=maxplayers && read_data(1) && read_data(1)!=read_data(2)) cs_set_user_money(read_data(1),cs_get_user_money(read_data(1)) + get_pcvar_num(mkb) - 300)
}


public fwHamPlayerSpawnPost() {

    new players[32], player, pnum;
    get_players(players, pnum, "a");
    for(new i = 0; i < pnum; i++)
    {
        player = players[i];
        if(is_user_alive(player) && get_user_flags(player) & ADMIN_LEVEL_G)
        {
        give_item(player, "weapon_hegrenade");
        give_item(player, "weapon_flashbang");
        give_item(player, "weapon_flashbang");
        give_item(player, "weapon_smokegrenade");
        give_item(player, "item_assaultsuit");
        give_item(player, "item_thighpack");
        }
    }
    return PLUGIN_HANDLED
}

public event_new_round()
{
    round++;
    new players[32], player, pnum;
    get_players(players, pnum, "a")
    for(new i = 0; i < pnum; i++)
    {
        player = players[i]
        if(get_user_flags(player) & ADMIN_LEVEL_G)
        {
        if (!get_pcvar_num(g_menu_active))
            return PLUGIN_CONTINUE
        if(round > 1)
        {
            Showrod(player);
        }
        }
    }
    return PLUGIN_HANDLED
}

public Event_RoundRestart(id)
{
    round=1;
}

public hook_death()
{
  // Killer id
  nKiller = read_data(1)
 
  if ( (read_data(3) == 1) && (read_data(5) == 0) )
  {
      nHp_add = get_pcvar_num (health_hs_add)
  }
  else
      nHp_add = get_pcvar_num (health_add)
  nHp_max = get_pcvar_num (health_max)
  // Updating Killer HP
  if(!(get_user_flags(nKiller) & ADMIN_LEVEL_G))
  return;

  nKiller_hp = get_user_health(nKiller)
  nKiller_hp += nHp_add
  // Maximum HP check
  if (nKiller_hp > nHp_max) nKiller_hp = nHp_max
  set_user_health(nKiller, nKiller_hp)
  // Hud message "Healed +15/+30 hp"
  set_hudmessage(0, 255, 0, -1.0, 0.15, 0, 1.0, 1.0, 0.1, 0.1, -1)
  show_hudmessage(nKiller, "+%d", nHp_add)
 
}

public Showrod(id) {
    show_menu(id, Keysrod, "[VIP \r2\w Ginklai]^n\r1. \wImti M4A1 su Deagle ^n\r2. \wImti AK47 su Deagle^n0. Iseiti^n", -1, "rod") // Display menu
}
public Pressedrod(id, key) {
    /* Menu:
    * VIP Menu
    * 1. Get M4A1+Deagle
    * 2. Get AK47+Deagle
    * 0. Exit
    */
    switch (key) {
        case 0: {
            if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1)
                HasC4[id] = true;
            else
                HasC4[id] = false;
           
            strip_user_weapons (id)
            give_item(id,"weapon_m4a1")
            give_item(id,"ammo_556nato")
            give_item(id,"ammo_556nato")
            give_item(id,"ammo_556nato")
            give_item(id,"weapon_deagle")
            give_item(id,"ammo_50ae")
            give_item(id,"ammo_50ae")
            give_item(id,"ammo_50ae")
            give_item(id,"ammo_50ae")
            give_item(id,"ammo_50ae")
            give_item(id,"ammo_50ae")
            give_item(id,"ammo_50ae")
            give_item(id,"weapon_knife")
            give_item(id,"weapon_hegrenade")
            give_item(id, "weapon_flashbang");
            give_item(id, "weapon_flashbang");
            give_item(id, "weapon_smokegrenade");
            give_item(id, "item_assaultsuit");
            give_item(id, "item_thighpack");
            client_print(id, print_center, "Pasiemiai M4A1 su DEAGLE")
           
            if (HasC4[id])
            {
                give_item(id, "weapon_c4");
                cs_set_user_plant( id );
            }
            }
        case 1: {
            if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1)
                HasC4[id] = true;
            else
                HasC4[id] = false;
           
            strip_user_weapons (id)
            give_item(id,"weapon_ak47")
            give_item(id,"ammo_762nato")
            give_item(id,"ammo_762nato")
            give_item(id,"ammo_762nato")
            give_item(id,"weapon_deagle")
            give_item(id,"ammo_50ae")
            give_item(id,"ammo_50ae")
            give_item(id,"ammo_50ae")
            give_item(id,"ammo_50ae")
            give_item(id,"ammo_50ae")
            give_item(id,"ammo_50ae")
            give_item(id,"ammo_50ae")
            give_item(id,"weapon_knife")
            give_item(id,"weapon_hegrenade")
            give_item(id, "weapon_flashbang");
            give_item(id, "weapon_flashbang");
            give_item(id, "weapon_smokegrenade");
            give_item(id, "item_assaultsuit");
            give_item(id, "item_thighpack");
            client_print(id, print_center, "Pasiemiai AK47 su DEAGLE")
           
            if (HasC4[id])
            {
                give_item(id, "weapon_c4");
                cs_set_user_plant( id );
            }
            }
        case 9: {           
        }
    }
    return PLUGIN_CONTINUE
}

public HandleCmd(id){
    if (!get_pcvar_num(g_awp_active))
      return PLUGIN_CONTINUE
    if(get_user_flags(id) & ADMIN_LEVEL_G)
        return PLUGIN_CONTINUE
    client_print(id, print_center, "http://siauliu.lt")
    return PLUGIN_HANDLED
}


public event_CurWeapon(id)
    {
    if(read_data(2) == CSW_AWP)
        {
        if(!(get_user_flags(id) & ADMIN_LEVEL_G))
            {
            client_print(id, print_center, "http://siauliu.lt")
            }
        }
    return PLUGIN_HANDLED
}

public event_CurWeaponn(id)
    {
    if(read_data(2) == CSW_SG550)
        {
        if(!(get_user_flags(id) & ADMIN_LEVEL_G))
            {
            client_print(id, print_center, "http://siauliu.lt")
            }
        }
    return PLUGIN_HANDLED
}

public event_CurWeaponnn(id)
    {
    if(read_data(2) == CSW_G3SG1)
        {
        if(!(get_user_flags(id) & ADMIN_LEVEL_G))
            {
            client_print(id, print_center, "http://siauliu.lt")
            }
        }
    return PLUGIN_HANDLED
}

public ShowMotd(id)
{
 show_motd(id, "vip2.txt")
}
public client_authorized(id)
{
 set_task(30.0, "PrintText" ,id)
}
public PrintText(id)
{
 client_print(id, print_chat, "http://siauliu.lt")
}

public handle_say(id) {
    new said[192]
    read_args(said,192)
    if( ( containi(said, "who") != -1 && containi(said, "admin") != -1 ) || contain(said, "/sdasdasdasdasda") != -1 )
        set_task(0.1,"print_adminlist",id)
    return PLUGIN_CONTINUE
}

public print_adminlist(user)
{
    new adminnames[33][32]
    new message[256]
    new contactinfo[256], contact[112]
    new id, count, x, len
   
    for(id = 1 ; id <= maxplayers ; id++)
        if(is_user_connected(id))
            if(get_user_flags(id) & ADMIN_LEVEL_H)
                get_user_name(id, adminnames[count++], 31)

    len = format(message, 255, "%s VIP ONLINE: ",COLOR)
    if(count > 0) {
        for(x = 0 ; x < count ; x++) {
            len += format(message[len], 255-len, "%s%s ", adminnames[x], x < (count-1) ? ", ":"")
            if(len > 96 ) {
                print_message(user, message)
                len = format(message, 255, "%s ",COLOR)
            }
        }
        print_message(user, message)
    }
    else {
        len += format(message[len], 255-len, "No VIP online.")
        print_message(user, message)
    }
   
    get_cvar_string("amx_contactinfo", contact, 63)
    if(contact[0])  {
        format(contactinfo, 111, "%s Contact Server Admin -- %s", COLOR, contact)
        print_message(user, contactinfo)
    }
}

print_message(id, msg[]) {
    message_begin(MSG_ONE, gmsgSayText, {0,0,0}, id)
    write_byte(id)
    write_string(msg)
    message_end()
}


quilhos 08-28-2012 07:35

Re: VIP
 
PHP Code:

#define DAMAGE_RECIEVED
#define VIP_ACCESS ADMIN_LEVEL_G
#define CharsMax(%1) sizeof %1 - 1
#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <fun>
#include <hamsandwich>

static const COLOR[] = "^x04" //green
static const CONTACT[] = ""
new maxplayers
new gmsgSayText
new mpdmkbmhb
new g_MsgSync
new health_add
new health_hs_add
new health_max
new nKiller
new nKiller_hp
new nHp_add
new nHp_max
new g_awp_active
new g_menu_active
new round;
new 
bool:HasC4[33]
#define Keysrod (1<<0)|(1<<1)|(1<<9) // Keys: 1234567890
#if defined DAMAGE_RECIEVED
    
new g_MsgSync2
#endif

public plugin_init()
{
    
register_plugin("VIP Eng Version""2.05""Dunno")
    
mpd register_cvar("money_per_damage","3")
    
mkb register_cvar("money_kill_bonus","50")
    
mhb register_cvar("money_hs_bonus","100")
    
health_add register_cvar("amx_vip_hp""2")
    
health_hs_add register_cvar("amx_vip_hp_hs""3")
    
health_max register_cvar("amx_vip_max_hp""100")
    
g_awp_active register_cvar("awp_active""0")
    
g_menu_active register_cvar("menu_active""1")
    
register_event("Damage","Damage","b")
    
register_event("DeathMsg","death_msg","a")
    
register_menucmd(register_menuid("rod"), Keysrod"Pressedrod")
    
register_clcmd("awp","HandleCmd")
        
register_clcmd("sg550","HandleCmd")
        
register_clcmd("g3sg1","HandleCmd")
    
RegisterHam(Ham_Spawn"player""fwHamPlayerSpawnPost"0
        
register_event("CurWeapon""event_CurWeapon""be""1=1")
        
register_event("CurWeapon""event_CurWeaponn""be""1=1")
        
register_event("CurWeapon""event_CurWeaponnn""be""1=1")
    
register_clcmd("say /vip2","ShowMotd")
    
register_clcmd"say /vips2""viplist" );
    
register_clcmd"say vips2""viplist" );
    
register_clcmd"say_team /vips2""viplist" );
    
register_clcmd"say_team vips2""viplist" );
    
maxplayers get_maxplayers()
    
gmsgSayText get_user_msgid("SayText")
    
register_clcmd("say""handle_say")
    
register_cvar("amx_contactinfo"CONTACTFCVAR_SERVER
    
register_event("HLTV""event_new_round""a""1=0""2=0"
    
register_event("TextMsg","Event_RoundRestart","a","2&#Game_w")
    
register_event("DeathMsg""hook_death""a""1>0")
    
register_event("Damage""on_damage""b""2!0""3=0""4!0")
    
g_MsgSync CreateHudSyncObj()
#if defined DAMAGE_RECIEVED
    
g_MsgSync2 CreateHudSyncObj()
#endif    
}

public 
on_damage(id)
{
    new 
attacker get_user_attacker(id)

#if defined DAMAGE_RECIEVED
    // id should be connected if this message is sent, but lets check anyway
    
if ( is_user_connected(id) && is_user_connected(attacker) )
    if (
get_user_flags(attacker) & ADMIN_LEVEL_G)
    {
        new 
damage read_data(2)

        
set_hudmessage(255000.450.5020.14.00.10.1, -1)
        
ShowSyncHudMsg(idg_MsgSync2"%i^n"damage)
#else
    
if ( is_user_connected(attacker) && if (get_user_flags(attacker) & ADMIN_LEVEL_G) )
    {
        new 
damage read_data(2)
#endif
        
set_hudmessage(0100200, -1.00.5520.14.00.020.02, -1)
        
ShowSyncHudMsg(attackerg_MsgSync"%i^n"damage)
    }
}

public 
Damage(id)
{
    new 
weaponhitpointattacker get_user_attacker(id,weapon,hitpoint)
    if(
attacker<=maxplayers && is_user_alive(attacker) && attacker!=id)
    if (
get_user_flags(attacker) & ADMIN_LEVEL_G
    {
        new 
money read_data(2) * get_pcvar_num(mpd)
        if(
hitpoint==1money += get_pcvar_num(mhb)
        
cs_set_user_money(attacker,cs_get_user_money(attacker) + money)
    }
}

public 
death_msg()
{
    if(
read_data(1)<=maxplayers && read_data(1) && read_data(1)!=read_data(2)) cs_set_user_money(read_data(1),cs_get_user_money(read_data(1)) + get_pcvar_num(mkb) - 300)
}


public 
fwHamPlayerSpawnPost() 
{
    new 
players[32], playerpnum;
    
get_players(playerspnum"a");
    for(new 
0pnumi++)
    {
        
player players[i];
        if(
is_user_alive(player) && get_user_flags(player) & ADMIN_LEVEL_G)
        {
            
give_item(player"weapon_hegrenade");
            
give_item(player"weapon_flashbang");
            
give_item(player"weapon_flashbang");
            
give_item(player"weapon_smokegrenade");
            
give_item(player"item_assaultsuit");
            
give_item(player"item_thighpack");
        }
        
        if (!
get_pcvar_num(g_menu_active))
            return 
PLUGIN_CONTINUE
        
if(round 1)
        {
            
Showrod(player);
        }
    }
    return 
PLUGIN_HANDLED
}

public 
event_new_round() 
{
    
round++;
}

public 
Event_RoundRestart(id)
{
    
round=1;
}

public 
hook_death()
{
   
// Killer id
   
nKiller read_data(1)
   
   if ( (
read_data(3) == 1) && (read_data(5) == 0) )
   {
      
nHp_add get_pcvar_num (health_hs_add)
   }
   else
      
nHp_add get_pcvar_num (health_add)
   
nHp_max get_pcvar_num (health_max)
   
// Updating Killer HP
   
if(!(get_user_flags(nKiller) & ADMIN_LEVEL_G))
   return;

   
nKiller_hp get_user_health(nKiller)
   
nKiller_hp += nHp_add
   
// Maximum HP check
   
if (nKiller_hp nHp_maxnKiller_hp nHp_max
   set_user_health
(nKillernKiller_hp)
   
// Hud message "Healed +15/+30 hp"
   
set_hudmessage(02550, -1.00.1501.01.00.10.1, -1)
   
show_hudmessage(nKiller"+%d"nHp_add)
 
}

public 
Showrod(id) {
    
show_menu(idKeysrod"[VIP \r2\w Ginklai]^n\r1. \wImti M4A1 su Deagle ^n\r2. \wImti AK47 su Deagle^n0. Iseiti^n", -1"rod"// Display menu
}
public 
Pressedrod(idkey) {
    
/* Menu:
    * VIP Menu
    * 1. Get M4A1+Deagle
    * 2. Get AK47+Deagle
    * 0. Exit
    */
    
switch (key) {
        case 
0: { 
            if (
user_has_weapon(idCSW_C4) && get_user_team(id) == 1)
                
HasC4[id] = true;
            else
                
HasC4[id] = false;
            
            
strip_user_weapons (id)
            
give_item(id,"weapon_m4a1")
            
give_item(id,"ammo_556nato")
            
give_item(id,"ammo_556nato")
            
give_item(id,"ammo_556nato")
            
give_item(id,"weapon_deagle")
            
give_item(id,"ammo_50ae")
            
give_item(id,"ammo_50ae")
            
give_item(id,"ammo_50ae")
            
give_item(id,"ammo_50ae")
            
give_item(id,"ammo_50ae")
            
give_item(id,"ammo_50ae")
            
give_item(id,"ammo_50ae")
            
give_item(id,"weapon_knife")
            
give_item(id,"weapon_hegrenade")
            
give_item(id"weapon_flashbang");
            
give_item(id"weapon_flashbang");
            
give_item(id"weapon_smokegrenade");
            
give_item(id"item_assaultsuit");
            
give_item(id"item_thighpack");
            
client_print(idprint_center"Pasiemiai M4A1 su DEAGLE")
            
            if (
HasC4[id])
            {
                
give_item(id"weapon_c4");
                
cs_set_user_plantid );
            }
            }
        case 
1: { 
            if (
user_has_weapon(idCSW_C4) && get_user_team(id) == 1)
                
HasC4[id] = true;
            else
                
HasC4[id] = false;
            
            
strip_user_weapons (id)
            
give_item(id,"weapon_ak47")
            
give_item(id,"ammo_762nato")
            
give_item(id,"ammo_762nato")
            
give_item(id,"ammo_762nato")
            
give_item(id,"weapon_deagle")
            
give_item(id,"ammo_50ae")
            
give_item(id,"ammo_50ae")
            
give_item(id,"ammo_50ae")
            
give_item(id,"ammo_50ae")
            
give_item(id,"ammo_50ae")
            
give_item(id,"ammo_50ae")
            
give_item(id,"ammo_50ae")
            
give_item(id,"weapon_knife")
            
give_item(id,"weapon_hegrenade")
            
give_item(id"weapon_flashbang");
            
give_item(id"weapon_flashbang");
            
give_item(id"weapon_smokegrenade");
            
give_item(id"item_assaultsuit");
            
give_item(id"item_thighpack");
            
client_print(idprint_center"Pasiemiai AK47 su DEAGLE")
            
            if (
HasC4[id])
            {
                
give_item(id"weapon_c4");
                
cs_set_user_plantid );
            }
            }
        case 
9: {             
        }
    }
    return 
PLUGIN_CONTINUE
}

public 
HandleCmd(id){
    if (!
get_pcvar_num(g_awp_active))
      return 
PLUGIN_CONTINUE
    
if(get_user_flags(id) & ADMIN_LEVEL_G
        return 
PLUGIN_CONTINUE
    client_print
(idprint_center"http://siauliu.lt")
    return 
PLUGIN_HANDLED
}


public 
event_CurWeapon(id)
    {
    if(
read_data(2) == CSW_AWP)
        {
        if(!(
get_user_flags(id) & ADMIN_LEVEL_G))
            {
            
client_print(idprint_center"http://siauliu.lt")
            }
        }
    return 
PLUGIN_HANDLED
}

public 
event_CurWeaponn(id)
    {
    if(
read_data(2) == CSW_SG550)
        {
        if(!(
get_user_flags(id) & ADMIN_LEVEL_G))
            {
            
client_print(idprint_center"http://siauliu.lt")
            }
        }
    return 
PLUGIN_HANDLED
}

public 
event_CurWeaponnn(id)
    {
    if(
read_data(2) == CSW_G3SG1)
        {
        if(!(
get_user_flags(id) & ADMIN_LEVEL_G))
            {
            
client_print(idprint_center"http://siauliu.lt")
            }
        }
    return 
PLUGIN_HANDLED
}

public 
ShowMotd(id)
{
 
show_motd(id"vip2.txt")
}
public 
client_authorized(id)
{
 
set_task(30.0"PrintText" ,id)
}
public 
PrintText(id)
{
 
client_print(idprint_chat"http://siauliu.lt")
}

public 
handle_say(id) {
    new 
said[192]
    
read_args(said,192)
    if( ( 
containi(said"who") != -&& containi(said"admin") != -) || contain(said"/sdasdasdasdasda") != -)
        
set_task(0.1,"print_adminlist",id)
    return 
PLUGIN_CONTINUE
}

public 
print_adminlist(user
{
    new 
adminnames[33][32]
    new 
message[256]
    new 
contactinfo[256], contact[112]
    new 
idcountxlen
    
    
for(id id <= maxplayers id++)
        if(
is_user_connected(id))
            if(
get_user_flags(id) & ADMIN_LEVEL_H)
                
get_user_name(idadminnames[count++], 31)

    
len format(message255"%s VIP ONLINE: ",COLOR)
    if(
count 0) {
        for(
count x++) {
            
len += format(message[len], 255-len"%s%s "adminnames[x], < (count-1) ? ", ":"")
            if(
len 96 ) {
                
print_message(usermessage)
                
len format(message255"%s ",COLOR)
            }
        }
        
print_message(usermessage)
    }
    else {
        
len += format(message[len], 255-len"No VIP online.")
        
print_message(usermessage)
    }
    
    
get_cvar_string("amx_contactinfo"contact63)
    if(
contact[0])  {
        
format(contactinfo111"%s Contact Server Admin -- %s"COLORcontact)
        
print_message(usercontactinfo)
    }
}

print_message(idmsg[]) {
    
message_begin(MSG_ONEgmsgSayText, {0,0,0}, id)
    
write_byte(id)
    
write_string(msg)
    
message_end()


Try this

Normis 08-28-2012 15:42

Re: VIP
 
You only delete viplist.. Dont fixed. I need, when you died, next round will be VIP gun menu.

quilhos 08-28-2012 16:44

Re: VIP
 
"You only delete viplist" What?

Normis 08-29-2012 06:16

Re: VIP
 
Sorry my bad :D, don't fixed..


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