Change health
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Code:
/* Plugin generated by AMXX-Studio */
#include <amxmodx>
#include <amxmisc>
#define PLUGIN "Change Health"
#define VERSION "1.0"
#define AUTHOR "Gotrice"
public plugin_init() {
register_plugin(Change Health, 1.0, Gotrice)
#include <amxmodx>
new PLUGIN[]="Change Health"
new AUTHOR[]="Gotrice"
new VERSION[]="1.0"
public plugin_init()
{
information.
register_plugin(Change Health, 1.0, Gotrice)
}
#include <amxmodx>
#include <amxmisc>
#include <fun>
new PLUGIN[]="Change Health"
new AUTHOR[]="Gotrice"
new VERSION[]="1.0"
public plugin_init()
{
register_plugin(PLUGIN, VERSION, AUTHOR)
register_concmd("amx_hp", "cmd_hp", ADMIN_SLAY, "<target> ")
}
public cmd_hp(id, level, cid)
{
return PLUGIN_HANDLED
}
public cmd_hp(id, level, cid)
{
if (!cmd_access(id, level, cid, 3))
return PLUGIN_HANDLED
return PLUGIN_HANDLED
}
public cmd_hp(id, level, cid)
{
if (!cmd_access(id, level, cid, 3))
return PLUGIN_HANDLED
new Arg1[24]
new Arg2[4]
read_argv(1, Arg1, 23)
read_argv(2, Arg2, 3)
new Health = str_to_num(Arg2)
if (Arg1[0] == '@')
{
new Team = 0
if (equali(Arg1[1], "CT"))
{
Team = 2
} else if (equali(Arg1[1], "T")) {
Team = 1
}
new players[32], num
get_players(players, num)
new i
for (i=0; i<num; i++)
{
if (!Team)
{
//Set this player's health
set_user_health(players[i], Health)
} else {
if (get_user_team(players[i]) == Team)
{
set_user_health(players[i], Health)
}
}
}
} else {
new player = cmd_target(id, Arg1, 1)
if (!player)
{
console_print(id, "Sorry, player %s could not be found or targetted!", Arg1)
return PLUGIN_HANDLED
} else {
set_user_health(player, Health)
}
}
return PLUGIN_HANDLED
}
#include <amxmodx>
#include <fun>
new PLUGIN[]="Change Health"
new AUTHOR[]="Gotrice"
new VERSION[]="1.0"
public plugin_init()
{
register_plugin(Change Health, 1.0, Gotrice)
register_concmd("amx_hp", "cmd_hp", ADMIN_SLAY, "<target> <hp>")
}
public cmd_hp(id, level, cid)
{
if (!cmd_access(id, level, cid, 3))
return PLUGIN_HANDLED
new Arg1[24]
new Arg2[4]
read_argv(1, Arg1, 23)
read_argv(2, Arg2, 3)
new Health = str_to_num(Arg2)
if (Arg1[0] == '@')
{
new Team = 0
if (equali(Arg1[1], "CT"))
{
Team = 2
} else if (equali(Arg1[1], "T")) {
Team = 1
}
new players[32], num
get_players(players, num)
new i
for (i=0; i<num; i++)
{
if (!Team)
{
set_user_health(players[i], Health)
} else {
if (get_user_team(players[i]) == Team)
{
set_user_health(players[i], Health)
}
}
}
} else {
new player = cmd_target(id, Arg1, 1)
if (!player)
{
console_print(id, "Sorry, player %s could not be found or targetted!", Arg1)
return PLUGIN_HANDLED
} else {
set_user_health(player, Health)
}
}
return PLUGIN_HANDLED
}
#include <amxmodx>
public plugin_init()
{
register_plugin("CVAR Test", "1.0", "BAILOPAN")
//set default value to 500
register_cvar("amx_startmoney", "500")
}
//this occurs when a client is put in game
public client_putinserver(id)
{
if (get_cvar_num("amx_startmoney") > 0)
{
cs_set_user_money(id, get_cvar_num("amx_startmoney"))
} else {
cs_set_user_money(id, get_cvar_num("mp_startmoney"))
}
}
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