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-   -   [TF2] Advanced Infinite Ammo (https://forums.alliedmods.net/showthread.php?t=190562)

Sarabveer 01-12-2016 17:52

Re: [TF2] Advanced Infinite Ammo
 
Anyone know how to keep Infinite Ammo on when the round starts?

Baklap4 02-28-2016 16:47

Re: [TF2] Advanced Infinite Ammo
 
I know how to disable weapons from infinite ammo. But is there an option so Admins (groups/flags) still can have infinite ammo (from the disabled weapon list)?
Please let me know!

Baklap4 03-01-2016 08:51

Re: [TF2] Advanced Infinite Ammo
 
Also is there a list available with the most abused items with infinite ammo?

StealtHack 03-23-2016 00:51

Re: [TF2] Advanced Infinite Ammo
 
Is it possible to set infinite clips+ammo for admins, yet normal players do have infinite ammo only?

Something like:
sm_aia_admin_clip "1"
sm_aia_admin_ammo "1"
sm_aia_clip "0"
sm_aia_ammo "1"

Would love to get that feature.

JasperLee93 03-24-2016 03:00

Re: [TF2] Advanced Infinite Ammo
 
L 03/24/2016 - 13:21:35: [SM] Displaying call stack trace for plugin "AdvancedInfiniteAmmo.smx":
L 03/24/2016 - 13:21:35: [SM] [0] Line 1424, /home/forums/content/files/9/4/3/2/5/148649.attach::SetSpellUses()
L 03/24/2016 - 13:21:35: [SM] [1] Line 700, /home/forums/content/files/9/4/3/2/5/148649.attach::SDKHooks_OnPreThink()
L 03/24/2016 - 13:21:35: [SM] Native "GetEntProp" reported: Property "m_iSelectedSpellIndex" not found (entity 512/tf_weapon_bat)
L 03/24/2016 - 13:21:35: [SM] Displaying call stack trace for plugin "AdvancedInfiniteAmmo.smx":
L 03/24/2016 - 13:21:35: [SM] [0] Line 1424, /home/forums/content/files/9/4/3/2/5/148649.attach::SetSpellUses()
L 03/24/2016 - 13:21:35: [SM] [1] Line 700, /home/forums/content/files/9/4/3/2/5/148649.attach::SDKHooks_OnPreThink()
L 03/24/2016 - 13:21:35: [SM] Native "GetEntProp" reported: Property "m_iSelectedSpellIndex" not found (entity 512/tf_weapon_bat)
L 03/24/2016 - 13:21:35: [SM] Displaying call stack trace for plugin "AdvancedInfiniteAmmo.smx":
L 03/24/2016 - 13:21:35: [SM] [0] Line 1424, /home/forums/content/files/9/4/3/2/5/148649.attach::SetSpellUses()
L 03/24/2016 - 13:21:35: [SM] [1] Line 700,

Just got this error on a round end, with the latest version.

xXDeathreusXx 03-25-2016 17:43

Re: [TF2] Advanced Infinite Ammo
 
Quote:

Originally Posted by JasperLee93 (Post 2405180)
L 03/24/2016 - 13:21:35: [SM] Displaying call stack trace for plugin "AdvancedInfiniteAmmo.smx":
L 03/24/2016 - 13:21:35: [SM] [0] Line 1424, /home/forums/content/files/9/4/3/2/5/148649.attach::SetSpellUses()
L 03/24/2016 - 13:21:35: [SM] [1] Line 700, /home/forums/content/files/9/4/3/2/5/148649.attach::SDKHooks_OnPreThink()
L 03/24/2016 - 13:21:35: [SM] Native "GetEntProp" reported: Property "m_iSelectedSpellIndex" not found (entity 512/tf_weapon_bat)
L 03/24/2016 - 13:21:35: [SM] Displaying call stack trace for plugin "AdvancedInfiniteAmmo.smx":
L 03/24/2016 - 13:21:35: [SM] [0] Line 1424, /home/forums/content/files/9/4/3/2/5/148649.attach::SetSpellUses()
L 03/24/2016 - 13:21:35: [SM] [1] Line 700, /home/forums/content/files/9/4/3/2/5/148649.attach::SDKHooks_OnPreThink()
L 03/24/2016 - 13:21:35: [SM] Native "GetEntProp" reported: Property "m_iSelectedSpellIndex" not found (entity 512/tf_weapon_bat)
L 03/24/2016 - 13:21:35: [SM] Displaying call stack trace for plugin "AdvancedInfiniteAmmo.smx":
L 03/24/2016 - 13:21:35: [SM] [0] Line 1424, /home/forums/content/files/9/4/3/2/5/148649.attach::SetSpellUses()
L 03/24/2016 - 13:21:35: [SM] [1] Line 700,

Just got this error on a round end, with the latest version.

It should NOT be setting that on weapons, and more to the point I don't have such errors


Also, dat Google Fiber

JasperLee93 03-25-2016 19:37

Re: [TF2] Advanced Infinite Ammo
 
Quote:

Originally Posted by xXDeathreusXx (Post 2405630)
It should NOT be setting that on weapons, and more to the point I don't have such errors


Also, dat Google Fiber

What version are you using? Although, other than the plugin flooding my error logs with that error, it still seems to work fine.

And I am not on Google Fibre xD. I am on Viewqwest, Singapore's fastest fibre broadband service provider with no international bandwidth caps, no traffic shaping/throttling, latency based routing and 99% assured bandwidth traffic :3.

They released 2Gbps (2 X 1G lines in 2014) and now 10Gbps just launched lol

xXDeathreusXx 03-27-2016 16:39

Re: [TF2] Advanced Infinite Ammo
 
Quote:

Originally Posted by JasperLee93 (Post 2405658)
What version are you using? Although, other than the plugin flooding my error logs with that error, it still seems to work fine.

1.5.3

Quote:

Originally Posted by JasperLee93 (Post 2405658)
And I am not on Google Fibre xD. I am on Viewqwest, Singapore's fastest fibre broadband service provider with no international bandwidth caps, no traffic shaping/throttling, latency based routing and 99% assured bandwidth traffic :3.

Pretty much same thing

Synthax 04-10-2016 22:10

Re: [TF2] Advanced Infinite Ammo
 
This is just saying that everything is globally disabled. It's ignoring cvars set in the cfg file.

Linkaton 06-06-2016 16:41

Re: [TF2] Advanced Infinite Ammo
 
Quote:

Originally Posted by Tylerst (Post 1757391)
Not sure what you mean. Unless you're using the timed command, it's already permanent.

Other than that, setting the sm_aia_all cvar to 1 will give it to everyone automatically.(And setting sm_aia_adminonly to 1 after that will give it to all admins automatically)



sm_aia_all "0" - Advanced Infinite Ammo for everyone

Just change it to 1

I understand what they mean, when I was on a server sm_aia was permanent, it never drained nor reloaded constantly.

I have this on my server and when it's enabled it still eats away at the ammo rather than displaying a permanent number. Aka the number never drops down if say... a rifle has a aia of 500 clip but never drains. This for some reason still drains.

I hope that makes sense??


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