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-   -   [Any] LAZERRRRSSSS!! [Updated Jan11 2015] (Ver 1.3.2!) (https://forums.alliedmods.net/showthread.php?t=189956)

Mitchell 07-13-2012 00:23

[Any] LAZERRRRSSSS!! [Updated Jan11 2015] (Ver 1.3.2!)
 
1 Attachment(s)
DESC.
http://snbx.info/images/love-fire.jpg
Requested of Fire (Fearts)
Why?
For teh lulz, of course.

Usage:
bind <key> +sm_laser
ex: bind x +sm_laser

What? You don't want it to have the Admin Flag ban for it? Use overrides.
Please note that the developer wiki states that there is a make of 32 temporary entities in multiplayer, that is all.
Suggestions? No? Alright then.

Please use the ORIGINAL POST Plugin!
Spoiler


1152 downloads since July 13, 2012

Fearts 07-13-2012 00:26

Re: [Any] LAZERRRRSSSS!!
 
Remake of: http://forums.alliedmods.net/showthr...light=graffiti

I wanted this made for a while now and no one would do it for me. Thanks a lot for getting it done so quickly.

Mitchell 07-13-2012 00:38

Re: [Any] LAZERRRRSSSS!!
 
Quote:

Originally Posted by minimoney1 (Post 1749227)
Here try this, he messed up with the VERSION define

oh whoops good catch, you can remove itnow
might i request the other two to delete the posts also?

Viper2026 07-13-2012 00:44

Re: [Any] LAZERRRRSSSS!!
 
Quote:

Originally Posted by minimoney1 (Post 1749227)
Here try this, he messed up with the VERSION define

thanks :)

AeroAcrobat 07-13-2012 01:26

Re: [Any] LAZERRRRSSSS!!
 
looks interesting :)
is there something like a limitation ?
so that the whole map will not be covered with lazors lol
for example: the lazor max. lenght is X. if X is reached then start deleting @ start point.

also adjusting the opacity would be cool.

Mitchell 07-13-2012 01:29

Re: [Any] LAZERRRRSSSS!!
 
Quote:

Originally Posted by AeroAcrobat (Post 1749244)
looks interesting :)
is there something like a limitation ?
so that the whole map will not be covered with lazors lol
for example: the lazor max. lenght is X. if X is reached then start deleting @ start point.

after 30 seconds it removes, i wish Temporary entities didnt have a bad timelimit.

Groger 07-13-2012 02:25

Re: [Any] LAZERRRRSSSS!!
 
Didin't read, it allready supports Overrides. Cheers!

Mitchell 07-13-2012 02:32

Re: [Any] LAZERRRRSSSS!!
 
Quote:

Originally Posted by Groger (Post 1749256)
Didin't read, it allready supports Overrides. Cheers!

Im guessing you asked for override support? ^^

Otokiru 07-13-2012 03:45

Re: [Any] LAZERRRRSSSS!!
 
Running on TF2, when after mapchanges, +sm_laser doesn't appear to be doing anything. No errors, no logs.

Sreaper 07-13-2012 03:51

Re: [Any] LAZERRRRSSSS!!
 
Works fine for me on TF2. Just recently used it.


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