Save/Load (XP)
Does such a thing possible? If so what's wrong? Because it does not work.
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sorry for bad english. |
Re: Save/Load (XP)
1. Technically, though not in real time, an IP address is dynamic. You could possibly get the same user from two different IPs. I suggest using steamID. Also...IPs will only be 16 chars "xxx.xxx.xxx.xxx"
2. how do you set PlayerXP[][] i.e. how do you put the data into it during execution? I'm aware that most XP mods can get huge so try to do what you can for me. |
Re: Save/Load (XP)
But still does not work.. Can someone help me? Or write good code... Thank you.
---------- sorry for my bad english. |
Re: Save/Load (XP)
Why you set this #
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& Code:
please ? |
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