AlliedModders

AlliedModders (https://forums.alliedmods.net/index.php)
-   Approved Plugins (https://forums.alliedmods.net/forumdisplay.php?f=8)
-   -   Spawn Protection (https://forums.alliedmods.net/showthread.php?t=1886)

shehzad1234 01-18-2017 03:23

Re: Spawn Protection
 
Quote:

Originally Posted by bojka (Post 2487307)
What's the maximum of sp_time ? example i need 25 seconds for ZE mode can you edit it
....

use this bro :P
https://forums.alliedmods.net/showpo...92&postcount=2

OciXCrom 01-18-2017 14:58

Re: Spawn Protection
 
Edit it?! Do you know what a cvar is?

bojka 01-19-2017 06:36

Re: Spawn Protection
 
Quote:

Originally Posted by OciXCrom (Post 2487797)
Edit it?! Do you know what a cvar is?

Nope i don't tell me !! i asked if cvar sp_time can be changed to 25 ore more seconds cause it was 1-10 max and someone helped me what is it with you?

DJEarthQuake 11-04-2019 21:07

Re: Spawn Protection
 
This plugin duly mitigates "Engine error: ED_Alloc: no free edicts" when not enough spawn points on poorly built beta maps. What needs work, IMO is 'mirror damage' effects from exploiters who abuse their Spawn Protection timeframe.

DJEarthQuake 12-16-2019 08:10

Re: Spawn Protection
 
Code:
/*Change log 7.0 to 8.0. HL and bot glow support, Mirror damage, easier part name search commands, Synced spawn message with spawn time, Attackers lose protection and turn green and trail!*/ /*Change log 8.0 to 8.1. Optimize script to ham and pcvars.*/


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