Spawn more than one at same point
Hi,
Title mostly says it all... You know, there are maps where one of the two teams are limited to 1-2 players generally... like for example deathrun maps. When we transfer a player there with say cs_set_user_team() and that the player count is greater than the maximum per team limit, the extra players die... or fall and go through the floor, thing like that. Is there a way to prevent this? Is there a way to circumvent, to spawn 2 players or more at the same location/origin? Thanks! Cordially, Misery |
Re: Spawn more than one at same point
Bad Spawns Preventer by xPaw.
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As for spawn preventer, it's still nothing more than a hack, it doesn't fix the problem at its source. From what I see, your silence tells is no way to make it :[ I'll try to find some better solution... a memory hack or something based on disasm. If anyone still think about something, just tell. Help really appreciated. Cordially, Misery |
Re: Spawn more than one at same point
Your problem is more a dumb plugin which does the job poorly.
If people die, it's most likely because there are only a limited spawn points for a specific team, like 3 info_player_deathmatch and 29 info_player_start. It would be the plugin you use to make sure to not switch more than necessary. |
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Arkshine, in fact it's not plugin side. It's map side, the plugin needs to make switches so it follows the game logic. However I noticed some maps suffer from the spawn problems. It's not a design error, but more how the game must go... If you still have thoughts, tell me! Thanks guy! Misery |
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