AlliedModders

AlliedModders (https://forums.alliedmods.net/index.php)
-   Scripting Help (https://forums.alliedmods.net/forumdisplay.php?f=11)
-   -   emit_sound is bugged? (https://forums.alliedmods.net/showthread.php?t=188484)

Heyka 06-27-2012 03:09

emit_sound is bugged?
 
Code:

emit_sound(id, CHAN_STREAM, haste_sound[random_num(0, sizeof haste_sound -1)], 1.0, ATTN_NORM, 0, PITCH_HIGH)
This soundplay has loopback, how to fix it? Or is there any other method to transmit sound to everyone around? I know that
Code:

Playsound(id,sample)
transmit voice to First Person Player.

Heyka 06-27-2012 05:50

Re: emit_sound is bugged?
 
I found that Zombie Madness has been using emit_sound and it doesn't loop. I've tried to use code from it, but it still loops. Any solutions?
Spoiler

Arkshine 06-27-2012 06:31

Re: emit_sound is bugged?
 
Modify the sound to not loop. Don't ask how, search on google, it's unrelated to Amxx.

Heyka 06-27-2012 08:12

Re: emit_sound is bugged?
 
I did what you said. Unloop sound... still doesn't work.


All times are GMT -4. The time now is 06:05.

Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.