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-   -   Unprecaching footsteps (https://forums.alliedmods.net/showthread.php?t=187758)

Backstabnoob 06-17-2012 14:01

Unprecaching footsteps
 
Unprecaching unused footstep sounds works (probably) but it doesn't decrease the 512 limit. Am I missing something?

Liverwiz 06-18-2012 00:41

Re: Unprecaching footsteps
 
set_user_footsteps(id, 0)

don't uncache. They're nice to have around.

ConnorMcLeod 06-18-2012 00:46

Re: Unprecaching footsteps
 
You know there are 3 arrays of precached files ? sounds, models/sprites, generics, 512 for each one, and that decrease precached sounds has no effect on models number ?

Backstabnoob 06-18-2012 06:54

Re: Unprecaching footsteps
 
No, I had no idea. That's actually pretty cool.


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