Unprecaching footsteps
Unprecaching unused footstep sounds works (probably) but it doesn't decrease the 512 limit. Am I missing something?
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Re: Unprecaching footsteps
set_user_footsteps(id, 0)
don't uncache. They're nice to have around. |
Re: Unprecaching footsteps
You know there are 3 arrays of precached files ? sounds, models/sprites, generics, 512 for each one, and that decrease precached sounds has no effect on models number ?
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Re: Unprecaching footsteps
No, I had no idea. That's actually pretty cool.
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